mirror of
https://github.com/Relintai/material-maker.git
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60 lines
1.0 KiB
Plaintext
60 lines
1.0 KiB
Plaintext
{
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"name": "skew",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"amount": -0.175,
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"amout": 0,
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"direction": 0,
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"offset": 0.730769
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},
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"shader_model": {
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"global": "vec2 uvskew_h(vec2 uv, float amount) {\n\treturn vec2(uv.x+amount*(uv.y-0.5), uv.y);\n}\nvec2 uvskew_v(vec2 uv, float amount) {\n\treturn vec2(uv.x, uv.y+amount*(uv.x-0.5));\n}",
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"inputs": [
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{
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"default": "vec4($uv, 0, 1)",
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"label": "",
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"name": "i",
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"type": "rgba"
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}
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],
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"instance": "",
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"name": "Skew",
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"outputs": [
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{
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"rgba": "$i(uvskew_$direction($uv, $amount))",
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"type": "rgba"
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}
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],
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"parameters": [
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{
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"default": 0,
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"label": "",
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"name": "direction",
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"type": "enum",
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"values": [
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{
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"name": "Horizontal",
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"value": "h"
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},
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{
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"name": "Vertical",
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"value": "v"
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}
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]
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},
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{
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"default": 0,
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"label": "",
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"max": 3,
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"min": -3,
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"name": "amount",
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"step": 0.005,
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"type": "float",
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"widget": "spinbox"
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}
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]
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}
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} |