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45 lines
854 B
Plaintext
45 lines
854 B
Plaintext
{
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"name": "truchet_generic",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"Size": 4,
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"shape": 0,
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"size": 6,
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"type": 1
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},
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"shader_model": {
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"code": "",
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"global": "vec2 truchet_generic_uv(vec2 uv, vec2 seed) {\n vec2 i = floor(uv);\n vec2 f = fract(uv);\n\tvec2 invert = step(rand2(seed+i), vec2(0.5));\n return f*(vec2(1.0)-invert)+(vec2(1.0)-f)*invert;\n}\n",
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"inputs": [
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{
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"default": "vec4(1.0)",
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"label": "",
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"name": "in",
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"type": "rgba"
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}
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],
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"instance": "",
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"name": "Generic Truchet",
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"outputs": [
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{
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"rgba": "$in(truchet_generic_uv($uv*$size, vec2($seed, $seed)))",
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"type": "rgba"
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}
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],
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"parameters": [
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{
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"default": 4,
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"label": "Size",
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"max": 64,
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"min": 2,
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"name": "size",
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"step": 1,
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"type": "float"
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}
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]
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},
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"type": "shader"
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} |