mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
126 lines
4.4 KiB
GDScript
126 lines
4.4 KiB
GDScript
extends Tree
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export(int, 0, 3) var preview : int = 0
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var default_texture : ImageTexture = null
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var current_graph_edit = null
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var current_generator = null
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var item_from_gen : Dictionary = {}
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var update_index = 0
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var pending_updates = {}
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signal group_selected
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func _ready() -> void:
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var default_image = Image.new()
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default_image.create(24, 24, false, Image.FORMAT_RGBA8)
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default_image.fill(Color(0.0, 0.0, 0.0, 0.0))
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default_texture = ImageTexture.new()
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default_texture.create_from_image(default_image)
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func update_from_graph_edit(graph_edit) -> void:
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$Delay.stop()
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pending_updates = {}
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update_index += 1
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for g in item_from_gen.keys():
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if is_instance_valid(g):
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g.disconnect("output_changed", self, "on_gen_output_changed")
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item_from_gen = {}
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set_column_expand(0, true)
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columns = preview+1
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for i in range(1, columns):
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set_column_expand(i, false)
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set_column_min_width(i, 28)
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clear()
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pending_updates = {}
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if current_graph_edit != null and is_instance_valid(current_graph_edit):
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current_graph_edit.disconnect("view_updated", self, "on_view_updated")
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if current_generator != null and is_instance_valid(current_generator):
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current_generator.disconnect("hierarchy_changed", self, "on_hierarchy_changed")
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if graph_edit == null or graph_edit.top_generator == null or graph_edit.generator == null:
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current_graph_edit = null
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current_generator = null
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return
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current_graph_edit = graph_edit
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current_graph_edit.connect("view_updated", self, "on_view_updated")
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current_generator = graph_edit.generator
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current_generator.connect("hierarchy_changed", self, "on_hierarchy_changed")
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var file_name = "PTex"
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if graph_edit.save_path != null:
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file_name = graph_edit.save_path.get_file()
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fill_item(create_item(null), graph_edit.top_generator, graph_edit.generator, file_name)
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func set_icon(item : TreeItem, generator : MMGenGraph, output : int) -> void:
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var index = update_index
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if output >= preview:
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return
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var result = generator.render(output, 24, true)
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while result is GDScriptFunctionState:
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result = yield(result, "completed")
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if index == update_index:
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var tex = ImageTexture.new()
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result.copy_to_texture(tex)
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result.release()
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item.set_icon(1-min(generator.get_output_defs().size()-preview, 0)+output, tex)
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else:
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result.release()
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func fill_item(item : TreeItem, generator : MMGenGraph, selected : MMGenGraph, name = null) -> void:
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item.set_text(0, name if name != null else generator.get_type_name())
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if generator == selected:
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item.set_custom_color(0, Color(0.5, 0.5, 1))
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else:
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item.set_custom_color(0, Color(1, 1, 1))
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item.set_metadata(0, generator)
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item_from_gen[generator] = item
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generator.connect("output_changed", self, "on_gen_output_changed", [ generator ])
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if preview > 0 and generator.get_output_defs().size() > 0:
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for i in range(min(preview, generator.get_output_defs().size())):
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item.set_icon(i+1, default_texture)
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var output_count = min(generator.get_output_defs().size(), preview)
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for output in range(output_count):
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on_gen_output_changed(output, generator)
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for c in generator.get_children():
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if c is MMGenGraph:
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if c.is_template():
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continue
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fill_item(create_item(item), c, selected)
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func _on_Hierarchy_item_double_clicked() -> void:
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emit_signal("group_selected", get_selected().get_metadata(0))
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func on_view_updated(generator) -> void:
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if item_from_gen.has(current_generator):
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item_from_gen[current_generator].set_custom_color(0, Color(1, 1, 1))
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current_generator = generator
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if item_from_gen.has(current_generator):
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item_from_gen[current_generator].set_custom_color(0, Color(0.5, 0.5, 1))
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func on_gen_output_changed(index, generator) -> void:
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if item_from_gen.has(generator) and index < preview:
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if !pending_updates.has(generator):
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pending_updates[generator] = [index]
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elif pending_updates[generator].find(index) == -1:
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pending_updates[generator].push_back(index)
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$Delay.stop()
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$Delay.start()
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func on_hierarchy_changed() -> void:
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update_from_graph_edit(current_graph_edit)
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func _on_Delay_timeout() -> void:
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for generator in pending_updates.keys():
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var item = item_from_gen[generator]
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for index in pending_updates[generator]:
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set_icon(item, generator, index)
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func _on_Hierarchy_gui_input(event):
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if event is InputEventMouseButton and event.button_index == BUTTON_RIGHT and event.pressed:
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$ContextMenu.rect_position = get_global_mouse_position()
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$ContextMenu.popup()
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func _on_ContextMenu_id_pressed(id):
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preview = id
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update_from_graph_edit(current_graph_edit)
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