mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
74 lines
1.7 KiB
Plaintext
74 lines
1.7 KiB
Plaintext
{
|
|
"name": "mwf_map",
|
|
"node_position": {
|
|
"x": 0,
|
|
"y": 0
|
|
},
|
|
"parameters": {
|
|
|
|
},
|
|
"shader_model": {
|
|
"code": "float $(name_uv)_angle = 6.28318530718*($map($uv).y-0.5);\nvec2 $(name_uv)_uv = matmap_uv($uv, $(name_uv)_angle, $map($uv).z);\n",
|
|
"global": "vec2 matmap_uv(vec2 uv, float angle, float seed) {\n\tuv -= vec2(0.5);\n\tvec2 rv;\n\trv.x = uv.x*cos(angle)+uv.y*sin(angle);\n\trv.y = -uv.x*sin(angle)+uv.y*cos(angle);\n\treturn fract(rv + rand2(vec2(seed)));\n}\n\nvec3 matmap_rotate_nm(vec3 input, float angle) {\n\tvec2 uv = input.xy - vec2(0.5);\n\tvec2 rv;\n\trv.x = uv.x*cos(angle)+uv.y*sin(angle);\n\trv.y = -uv.x*sin(angle)+uv.y*cos(angle);\n\treturn vec3(rv + vec2(0.5), input.z);\n}\n",
|
|
"inputs": [
|
|
{
|
|
"default": "vec3(1.0, 0.5, 0.0)",
|
|
"label": "Map",
|
|
"name": "map",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"default": "vec3(0.0)",
|
|
"label": "Albedo",
|
|
"name": "mat1",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"default": "vec3(0.0)",
|
|
"label": "ORM",
|
|
"name": "mat2",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"default": "vec3(0.0)",
|
|
"label": "Emission",
|
|
"name": "mat3",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"default": "vec3(0.5, 0.5, 1.0)",
|
|
"label": "Normal",
|
|
"name": "mat4",
|
|
"type": "rgb"
|
|
}
|
|
],
|
|
"instance": "",
|
|
"name": "Apply Map",
|
|
"outputs": [
|
|
{
|
|
"f": "$map($uv).x",
|
|
"type": "f"
|
|
},
|
|
{
|
|
"rgb": "$mat1($(name_uv)_uv)",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"rgb": "$mat2($(name_uv)_uv)",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"rgb": "$mat3($(name_uv)_uv)",
|
|
"type": "rgb"
|
|
},
|
|
{
|
|
"rgb": "matmap_rotate_nm($mat4($(name_uv)_uv), -$(name_uv)_angle)",
|
|
"type": "rgb"
|
|
}
|
|
],
|
|
"parameters": [
|
|
|
|
]
|
|
},
|
|
"type": "shader"
|
|
} |