mirror of
https://github.com/Relintai/material-maker.git
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64 lines
2.5 KiB
GDScript
64 lines
2.5 KiB
GDScript
tool
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extends EditorScript
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# This script grabs all textures from a theme and throws them into the icons
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func _run():
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for t in ["res://material_maker/theme/default.tres"]:
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optimize_theme(t)
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func optimize_theme(theme_path):
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# change this to share icons between themes
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var icon_dir = theme_path.get_basename()
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Directory.new().make_dir(icon_dir)
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var theme : Theme = load(theme_path)
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var new_theme : Theme = Theme.new()
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for stylebox_name in theme.get_stylebox_types():
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for color_name in theme.get_color_list(stylebox_name):
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new_theme.set_color(color_name, stylebox_name, theme.get_color(color_name, stylebox_name))
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for constant_name in theme.get_constant_list(stylebox_name):
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new_theme.set_constant(constant_name, stylebox_name, theme.get_constant(constant_name, stylebox_name))
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for font_name in theme.get_font_list(stylebox_name):
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new_theme.set_font(font_name, stylebox_name, theme.get_font(font_name, stylebox_name).duplicate())
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for sb_name in theme.get_stylebox_list(stylebox_name):
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var stylebox = theme.get_stylebox(sb_name, stylebox_name)
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if stylebox is StyleBoxTexture:
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var sb = theme.get_stylebox(sb_name, stylebox_name)
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var new_sb = sb.duplicate(true)
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for t in [ "texture", "normal_map" ]:
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if new_sb[t] != null:
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var png_name = ("sb_"+stylebox_name+"_"+sb_name+"_"+t).to_lower()
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var png_path : String = icon_dir+"/"+png_name+".png"
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var new_icon = load(png_path)
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if new_icon == null:
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print("missing icon "+png_path)
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var image = new_sb[t].get_data()
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if image != null:
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print("saving icon "+png_path)
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image.save_png(png_path)
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new_icon = load(png_path)
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if new_icon != null:
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new_sb[t] = new_icon
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else:
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new_sb[t] = new_icon
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else:
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new_theme.set_stylebox(sb_name, stylebox_name, theme.get_stylebox(sb_name, stylebox_name))
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for icon_name in theme.get_icon_list(stylebox_name):
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var png_name = (stylebox_name+"_"+icon_name).to_lower()
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var png_path : String = icon_dir+"/"+png_name+".png"
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var new_icon = load(png_path)
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if new_icon == null:
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print("missing icon "+png_path)
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var icon = theme.get_icon(icon_name, stylebox_name)
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var image = icon.get_data()
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if image != null:
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print("saving icon "+png_path)
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image.save_png(png_path)
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new_icon = load(png_path)
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if new_icon != null:
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new_theme.set_icon(icon_name, stylebox_name, new_icon)
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else:
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new_theme.set_icon(icon_name, stylebox_name, new_icon)
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ResourceSaver.save(theme_path, new_theme)
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print("done")
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