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<li class="toctree-l3 current"><a class="current reference internal" href="#">Pattern node</a><ul>
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<div class="section" id="pattern-node">
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<h1>Pattern node<a class="headerlink" href="#pattern-node" title="Permalink to this headline">¶</a></h1>
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<p>The Pattern node outputs a pattern texture generated from common waveform shapes.</p>
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<img alt="_images/node_pattern.png" src="_images/node_pattern.png" />
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<div class="section" id="inputs">
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<h2>Inputs<a class="headerlink" href="#inputs" title="Permalink to this headline">¶</a></h2>
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<p>The Pattern node does not accept any input.</p>
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<div class="section" id="outputs">
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<h2>Outputs<a class="headerlink" href="#outputs" title="Permalink to this headline">¶</a></h2>
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<p>The Pattern node provides a grayscale texture obtained by mixing a horizontal and a vertical pattern.</p>
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<p>Many different patterns can be created using this node, do not hesitate to experiment.</p>
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<img alt="_images/pattern.png" src="_images/pattern.png" />
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<div class="section" id="parameters">
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<h2>Parameters<a class="headerlink" href="#parameters" title="Permalink to this headline">¶</a></h2>
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<p>The Pattern node accepts the following parameters:</p>
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<ul class="simple">
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<li>the <em>X</em> and <em>Y</em> parameters define the pattern and their number of repetitions
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that will be propagated along the X axis and Y.
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The following patterns are available:<ul>
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<li>Sine: the value follows a sinus waveform</li>
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<li>Triangle: the value follows a triangle waveform (changes linearly from 0 to 1 and from 1 to 0)</li>
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<li>Square: the value follows a square waveform (stays constant at 0, then 1)</li>
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<li>Sawtooth: the value follows a sawtooth waveform (hanges linearly from 0 to 1, then jumps back to 0)</li>
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<li>constant: the value is 1</li>
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</ul>
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</li>
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<li>the <em>Combiner</em> parameter is the function used to combine the <em>X</em> and <em>Y</em> patterns. The available
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functions are <em>multiply</em>, <em>add</em>, <em>max</em>, <em>min</em>, <em>xor</em> and <em>pow</em></li>
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