mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
48 lines
1.2 KiB
GDScript
48 lines
1.2 KiB
GDScript
extends HBoxContainer
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const CONTROLS = [ "None", "P1.x", "P1.y", "P1.a", "P1.r", "P2.x", "P2.y", "P2.a", "P2.r", "Rect1.x", "Rect1.y", "Radius1.r", "Radius1.a", "Radius11.r", "Radius11.a", "Scale1.x", "Scale1.y", "Angle1.a", "Angle2.a" ]
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func _ready() -> void:
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$Control.clear()
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for c in CONTROLS:
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$Control.add_item(c)
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func get_model_data() -> Dictionary:
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var data = {
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min = $Min.value,
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max = $Max.value,
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step = $Step.value,
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default = $Default.value,
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control = $Control.get_item_text($Control.selected)
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}
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return data
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func set_model_data(data) -> void:
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if data.has("min"):
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$Min.value = data.min
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$Default.min_value = data.min
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if data.has("max"):
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$Max.value = data.max
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$Default.max_value = data.max
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if data.has("step"):
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$Step.value = data.step
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$Default.step = data.step
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if data.has("default"):
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$Default.value = data.default
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if data.has("control"):
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$Control.selected = 0
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for i in range($Control.get_item_count()):
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if data.control == $Control.get_item_text(i):
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$Control.selected = i
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break
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func _on_Min_value_changed(v : float) -> void:
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$Default.min_value = v
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func _on_Max_value_changed(v : float) -> void:
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$Default.max_value = v
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func _on_Step_value_changed(v : float) -> void:
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$Default.step = v
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