material-maker/addons/procedural_material/widgets/line_dialog.gd
Rodolphe Suescun ba016797e3 Refactoring, new noise node and blur updates
Added a noise node (paints randomly pixels in black or white).
Modified blur so direction can be selected (horizontal, verticla, or both).
Updated code to use string formats instead of conversion + concatenation.
2018-08-20 15:43:03 +02:00

12 lines
146 B
GDScript

tool
extends WindowDialog
signal ok
func _ready():
pass
func _on_OK_pressed():
emit_signal("ok", $VBoxContainer/LineEdit.text)
queue_free()