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04a57b0c74
- Updated bricks doc - Added doc for customuv, greyscale, and morphs
71 lines
1.6 KiB
ReStructuredText
71 lines
1.6 KiB
ReStructuredText
3D signed distance function geometry nodes
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The signed distance function nodes can be used to define complex 3D geometry using simple
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shapes.
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They are based on a very small set of basic shapes, that can be combined using operators,
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and finally output as a greyscale heightmap and a color normal map using the **render** node.
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Describing 3D objects using SDF primitives is more difficult than using existing meshes, but this
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method integrates smoothly with shader generation, and (as many nodes in Material Maker) is
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resolution independant.
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All output samples shown in this section are preview images.
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All Signed Distance Functions nodes are based on code written by Inigo Quilez that can be found
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`on this page`__.
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.. _sdf3dpage: https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm
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__ sdf3dpage_
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.. toctree::
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:maxdepth: 1
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node_3d_sdf_render
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Shapes
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++++++
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.. toctree::
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:maxdepth: 1
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node_3d_sdf_shapes_sphere
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node_3d_sdf_shapes_box
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node_3d_sdf_shapes_cylinder
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node_3d_sdf_shapes_capsule
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node_3d_sdf_shapes_cone
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node_3d_sdf_shapes_torus
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Operators
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+++++++++
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.. toctree::
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:maxdepth: 1
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node_3d_sdf_operators_boolean
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node_3d_sdf_operators_smoothboolean
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node_3d_sdf_operators_rounded
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node_3d_sdf_operators_repeat
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node_3d_sdf_operators_circlerepeat
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node_3d_sdf_operators_extrusion
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node_3d_sdf_operators_revolution
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node_3d_sdf_operators_morph
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Transforms
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++++++++++
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.. toctree::
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:maxdepth: 1
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node_3d_sdf_transforms_translate
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node_3d_sdf_transforms_scale
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node_3d_sdf_transforms_rotate
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Example images
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++++++++++++++
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.. image:: images/node_sdf3d_samples.png
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:align: center
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