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https://github.com/Relintai/material-maker.git
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18015aec93
* Added a "constant wave" in the pattern node * Updated graphEdit to detect and forbid loops * Modified code that renders to texture to update a texture instead of returning one (so we avoid updating everything and rely on everything being updated automatically wrt textures) * base library is loaded from filesystem (instead of package) if available |
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.. | ||
bricks.ptex | ||
crocodile_skin.ptex | ||
dry_earth.ptex | ||
floor1.ptex | ||
floor2.ptex | ||
grass_with_flowers.ptex | ||
input_image.png | ||
input_image.png.import | ||
lava.ptex | ||
metal_pattern_2.ptex | ||
metal_pattern.ptex | ||
rock.ptex | ||
rusted_metal.ptex | ||
stone_wall.ptex | ||
wood_with_blood.ptex | ||
wooden_floor.ptex |