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04a57b0c74
- Updated bricks doc - Added doc for customuv, greyscale, and morphs
27 lines
535 B
ReStructuredText
27 lines
535 B
ReStructuredText
CustomUV node
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~~~~~~~~~~~~~
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The **CustomUV** node deforms an input image according to a custom UV map given as input.
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.. image:: images/node_customuv.png
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Inputs
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++++++
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The **CustomUV** node accepts two inputs:
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* The *Source* inputs is the image to be deformed.
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* The *UV* input is a color image whose red and green channels are used as
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U and V (X and Y in texture space) coordinates.
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Outputs
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+++++++
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The **CustomUV** node outputs the deformed image.
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Parameters
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++++++++++
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The **CustomUV** node does not have any parameter.
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