material-maker/addons/material_maker/doc/node_transform_customuv.rst
RodZill4 04a57b0c74 updated documentation
- Updated bricks doc
- Added doc for customuv, greyscale, and morphs
2020-01-16 22:52:07 +01:00

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CustomUV node
~~~~~~~~~~~~~
The **CustomUV** node deforms an input image according to a custom UV map given as input.
.. image:: images/node_customuv.png
Inputs
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The **CustomUV** node accepts two inputs:
* The *Source* inputs is the image to be deformed.
* The *UV* input is a color image whose red and green channels are used as
U and V (X and Y in texture space) coordinates.
Outputs
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The **CustomUV** node outputs the deformed image.
Parameters
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The **CustomUV** node does not have any parameter.