material-maker/addons/material_maker/doc/node_miscellaneous_custom_shader.rst
2019-11-21 08:55:13 +01:00

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Custom shader node
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The **Custom shader** node is an empty node that you can use to start a new shader node.
Just drag it into a graph view, make it editable with **Control-W** and click on the
pencil button.
Depending on the node you intend to create, it may be easier to start from an existing node.