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https://github.com/Relintai/material-maker.git
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29 lines
682 B
GDScript
29 lines
682 B
GDScript
tool
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extends SpatialMaterial
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export var ptex : String = "" setget set_ptex
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func set_ptex_no_render(s : String) -> void :
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ptex = s
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func set_ptex(s : String) -> void :
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if ptex == s:
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return
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ptex = s
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call_deferred("update_texture")
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func update_texture() -> void:
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var mm_graph = mm_loader.create_gen(parse_json(ptex))
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if mm_graph == null:
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return
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var mm_material : MMGenMaterial = mm_graph.get_node("Material")
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if ! (mm_material is MMGenMaterial):
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return
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mm_renderer.add_child(mm_graph)
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var status = mm_material.render_textures()
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while status is GDScriptFunctionState:
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status = yield(status, "completed")
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mm_material.update_material(self)
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mm_graph.queue_free()
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