mirror of
https://github.com/Relintai/material-maker.git
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31 lines
738 B
GDScript
31 lines
738 B
GDScript
tool
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extends Object
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class_name MMGenContext
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var variants : Dictionary = {}
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var parent_context : MMGenContext = null
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func _init(p = null) -> void:
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parent_context = p
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func has_variant(generator) -> bool:
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return variants.has(generator) or parent_context != null and parent_context.has_variant(generator)
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func touch_variant(generator) -> void:
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if !variants.has(generator):
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variants[generator] = []
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if parent_context != null:
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parent_context.touch_variant(generator)
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func get_variant(generator, variant) -> int:
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var rv = -1
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if variants.has(generator):
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rv = variants[generator].find(variant)
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if rv == -1:
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variants[generator].push_back(variant)
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else:
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variants[generator] = [variant]
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touch_variant(generator)
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return rv
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