mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
59dced1c09
Preview is now resized with a single click.
193 lines
14 KiB
Plaintext
193 lines
14 KiB
Plaintext
[gd_scene load_steps=13 format=2]
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[ext_resource path="res://addons/material_maker/preview.gd" type="Script" id=1]
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[ext_resource path="res://addons/material_maker/panoramas/park.hdr" type="Texture" id=2]
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[sub_resource type="Animation" id=1]
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("MaterialPreview/Objects:rotation_degrees")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ]
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}
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[sub_resource type="ArrayMesh" id=2]
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surfaces/0 = {
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"aabb": AABB( -1, -1, -1, 2.00001, 2, 2 ),
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"array_data": PoolByteArray( 0, 60, 0, 188, 255, 187, 0, 60, 0, 129, 0, 0, 126, 0, 0, 129, 252, 59, 251, 59, 0, 188, 0, 188, 255, 59, 0, 60, 0, 129, 0, 0, 127, 0, 0, 129, 4, 18, 60, 25, 0, 60, 0, 188, 0, 60, 0, 60, 0, 129, 0, 0, 127, 0, 0, 129, 252, 59, 60, 25, 255, 187, 0, 188, 0, 188, 0, 60, 0, 129, 0, 0, 127, 0, 0, 129, 4, 18, 251, 59, 0, 60, 0, 60, 255, 187, 0, 60, 0, 127, 0, 0, 0, 0, 129, 129, 252, 59, 251, 59, 0, 188, 0, 60, 255, 59, 0, 60, 0, 127, 0, 0, 0, 0, 129, 129, 4, 18, 60, 25, 255, 187, 0, 60, 0, 188, 0, 60, 0, 127, 0, 0, 0, 0, 129, 129, 252, 59, 60, 25, 255, 59, 0, 60, 0, 60, 0, 60, 0, 127, 0, 0, 0, 0, 129, 129, 4, 18, 251, 59, 0, 60, 0, 188, 255, 187, 0, 60, 127, 0, 0, 0, 0, 0, 129, 129, 252, 59, 251, 59, 255, 59, 0, 60, 0, 60, 0, 60, 127, 0, 0, 0, 0, 0, 129, 129, 4, 18, 60, 25, 0, 60, 0, 60, 255, 187, 0, 60, 127, 0, 0, 0, 0, 0, 129, 129, 252, 59, 60, 25, 0, 60, 0, 188, 0, 60, 0, 60, 127, 0, 0, 0, 0, 0, 129, 129, 4, 18, 251, 59, 0, 60, 0, 188, 0, 60, 0, 60, 0, 0, 127, 0, 127, 0, 0, 129, 252, 59, 251, 59, 0, 188, 0, 60, 255, 59, 0, 60, 0, 0, 127, 0, 127, 0, 0, 129, 4, 18, 60, 25, 255, 59, 0, 60, 0, 60, 0, 60, 0, 0, 127, 0, 127, 0, 0, 129, 252, 59, 60, 25, 0, 188, 0, 188, 255, 59, 0, 60, 0, 0, 127, 0, 126, 0, 0, 129, 4, 18, 251, 59, 0, 188, 0, 188, 255, 59, 0, 60, 129, 0, 0, 0, 0, 0, 127, 129, 252, 59, 251, 59, 255, 187, 0, 60, 0, 188, 0, 60, 129, 0, 0, 0, 0, 0, 126, 129, 4, 18, 60, 25, 0, 188, 0, 60, 255, 59, 0, 60, 129, 0, 0, 0, 0, 0, 127, 129, 252, 59, 60, 25, 255, 187, 0, 188, 0, 188, 0, 60, 129, 0, 0, 0, 0, 0, 127, 129, 4, 18, 251, 59, 0, 60, 0, 60, 255, 187, 0, 60, 0, 0, 129, 0, 129, 0, 0, 129, 4, 18, 60, 25, 255, 187, 0, 188, 0, 188, 0, 60, 0, 0, 129, 0, 130, 0, 0, 129, 252, 59, 251, 59, 0, 60, 0, 188, 255, 187, 0, 60, 0, 0, 129, 0, 129, 0, 0, 129, 4, 18, 251, 59, 255, 187, 0, 60, 0, 188, 0, 60, 0, 0, 129, 0, 129, 0, 0, 129, 252, 59, 60, 25 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 0, 0, 3, 0, 1, 0, 4, 0, 5, 0, 6, 0, 4, 0, 7, 0, 5, 0, 8, 0, 9, 0, 10, 0, 8, 0, 11, 0, 9, 0, 12, 0, 13, 0, 14, 0, 12, 0, 15, 0, 13, 0, 16, 0, 17, 0, 18, 0, 16, 0, 19, 0, 17, 0, 20, 0, 21, 0, 22, 0, 20, 0, 23, 0, 21, 0 ),
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"blend_shape_data": [ ],
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"format": 98071,
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"index_count": 36,
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"name": "Material",
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"primitive": 4,
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"skeleton_aabb": [ ],
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"vertex_count": 24
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}
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[sub_resource type="SpatialMaterial" id=3]
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metallic = 1.0
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metallic_specular = 1.0
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ao_enabled = true
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ao_light_affect = 0.0
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ao_on_uv2 = false
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ao_texture_channel = 0
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depth_enabled = true
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depth_scale = 0.5
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depth_deep_parallax = true
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depth_min_layers = 8
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depth_max_layers = 32
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depth_flip_tangent = false
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depth_flip_binormal = false
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[sub_resource type="ArrayMesh" id=4]
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surfaces/0 = {
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"aabb": AABB( -1, -1, -1, 2, 2, 2 ),
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"array_data": PoolByteArray( 0, 0, 0, 188, 0, 188, 0, 60, 0, 172, 162, 0, 129, 0, 0, 129, 201, 58, 209, 59, 31, 54, 0, 60, 100, 187, 0, 60, 36, 84, 169, 0, 139, 0, 208, 129, 73, 57, 198, 37, 0, 0, 0, 60, 0, 188, 0, 60, 0, 84, 162, 0, 129, 0, 0, 129, 201, 58, 198, 37, 31, 54, 0, 188, 100, 187, 0, 60, 36, 172, 169, 0, 139, 0, 208, 129, 73, 57, 209, 59, 168, 57, 0, 60, 168, 185, 0, 60, 67, 84, 189, 0, 167, 0, 167, 129, 147, 55, 198, 37, 168, 57, 0, 188, 168, 185, 0, 60, 67, 172, 189, 0, 167, 0, 167, 129, 147, 55, 209, 59, 100, 59, 0, 60, 31, 182, 0, 60, 87, 84, 220, 0, 208, 0, 139, 129, 147, 52, 198, 37, 100, 59, 0, 188, 31, 182, 0, 60, 87, 172, 220, 0, 208, 0, 139, 129, 147, 52, 209, 59, 0, 60, 0, 60, 0, 0, 0, 60, 94, 84, 0, 0, 0, 0, 130, 129, 77, 46, 198, 37, 0, 60, 0, 188, 0, 0, 0, 60, 94, 172, 0, 0, 0, 0, 129, 129, 77, 46, 209, 59, 100, 59, 0, 60, 31, 54, 0, 60, 87, 84, 36, 0, 48, 0, 139, 129, 178, 173, 198, 37, 100, 59, 0, 188, 31, 54, 0, 60, 87, 172, 36, 0, 48, 0, 139, 129, 178, 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129, 36, 60, 198, 37, 31, 182, 0, 188, 100, 187, 0, 60, 220, 172, 169, 0, 139, 0, 48, 129, 36, 60, 209, 59, 0, 0, 0, 188, 0, 188, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 181, 55, 198, 37, 168, 57, 0, 188, 168, 185, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 142, 58, 50, 49, 31, 54, 0, 188, 100, 187, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 81, 57, 138, 43, 100, 59, 0, 188, 31, 182, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 98, 59, 19, 53, 0, 60, 0, 188, 0, 0, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 172, 59, 0, 56, 100, 59, 0, 188, 31, 54, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 98, 59, 118, 57, 168, 57, 0, 188, 168, 57, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 142, 58, 179, 58, 31, 54, 0, 188, 100, 59, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 81, 57, 135, 59, 0, 0, 0, 188, 0, 60, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 181, 55, 209, 59, 31, 182, 0, 188, 100, 59, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 201, 52, 135, 59, 168, 185, 0, 188, 168, 57, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 157, 48, 179, 58, 100, 187, 0, 188, 31, 54, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 56, 41, 118, 57, 0, 188, 0, 188, 0, 0, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 140, 28, 0, 56, 100, 187, 0, 188, 31, 182, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 56, 41, 19, 53, 168, 185, 0, 188, 168, 185, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 157, 48, 50, 49, 31, 182, 0, 188, 100, 187, 0, 60, 0, 129, 0, 0, 127, 0, 0, 127, 201, 52, 138, 43 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 0, 0, 3, 0, 1, 0, 3, 0, 4, 0, 1, 0, 3, 0, 5, 0, 4, 0, 5, 0, 6, 0, 4, 0, 5, 0, 7, 0, 6, 0, 7, 0, 8, 0, 6, 0, 7, 0, 9, 0, 8, 0, 9, 0, 10, 0, 8, 0, 9, 0, 11, 0, 10, 0, 11, 0, 12, 0, 10, 0, 11, 0, 13, 0, 12, 0, 13, 0, 14, 0, 12, 0, 13, 0, 15, 0, 14, 0, 15, 0, 16, 0, 14, 0, 15, 0, 17, 0, 16, 0, 17, 0, 18, 0, 16, 0, 17, 0, 19, 0, 18, 0, 19, 0, 20, 0, 18, 0, 19, 0, 21, 0, 20, 0, 21, 0, 22, 0, 20, 0, 21, 0, 23, 0, 22, 0, 23, 0, 24, 0, 22, 0, 23, 0, 25, 0, 24, 0, 26, 0, 27, 0, 28, 0, 26, 0, 29, 0, 27, 0, 29, 0, 30, 0, 27, 0, 29, 0, 31, 0, 30, 0, 32, 0, 33, 0, 34, 0, 32, 0, 35, 0, 33, 0, 32, 0, 36, 0, 35, 0, 32, 0, 37, 0, 36, 0, 32, 0, 38, 0, 37, 0, 32, 0, 39, 0, 38, 0, 32, 0, 40, 0, 39, 0, 32, 0, 41, 0, 40, 0, 32, 0, 42, 0, 41, 0, 32, 0, 43, 0, 42, 0, 32, 0, 44, 0, 43, 0, 32, 0, 45, 0, 44, 0, 32, 0, 46, 0, 45, 0, 32, 0, 47, 0, 46, 0, 31, 0, 48, 0, 30, 0, 31, 0, 49, 0, 48, 0, 49, 0, 2, 0, 48, 0, 49, 0, 0, 0, 2, 0, 50, 0, 51, 0, 52, 0, 50, 0, 53, 0, 51, 0, 50, 0, 54, 0, 53, 0, 50, 0, 55, 0, 54, 0, 50, 0, 56, 0, 55, 0, 50, 0, 57, 0, 56, 0, 50, 0, 58, 0, 57, 0, 50, 0, 59, 0, 58, 0, 50, 0, 60, 0, 59, 0, 50, 0, 61, 0, 60, 0, 50, 0, 62, 0, 61, 0, 50, 0, 63, 0, 62, 0, 50, 0, 64, 0, 63, 0, 50, 0, 65, 0, 64, 0 ),
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"blend_shape_data": [ ],
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"format": 98071,
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"index_count": 180,
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"primitive": 4,
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"skeleton_aabb": [ ],
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"vertex_count": 66
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}
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[sub_resource type="SphereMesh" id=5]
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radius = 1.5
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height = 3.0
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[sub_resource type="SpatialMaterial" id=6]
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metallic = 1.0
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metallic_specular = 1.0
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ao_enabled = true
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ao_light_affect = 0.0
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ao_on_uv2 = false
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ao_texture_channel = 0
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depth_enabled = true
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depth_scale = 0.5
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depth_deep_parallax = true
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depth_min_layers = 8
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depth_max_layers = 32
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depth_flip_tangent = false
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depth_flip_binormal = false
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uv1_scale = Vector3( -5, -5, 5 )
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[sub_resource type="PanoramaSky" id=7]
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radiance_size = 2
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panorama = ExtResource( 2 )
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[sub_resource type="Environment" id=8]
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background_mode = 2
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background_sky = SubResource( 7 )
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[sub_resource type="Shader" id=9]
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code = "shader_type canvas_item;
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uniform sampler2D tex;
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void fragment() {
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COLOR = texture(tex, UV);
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}"
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[sub_resource type="ShaderMaterial" id=10]
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shader = SubResource( 9 )
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[node name="Preview" type="ViewportContainer"]
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -398.0
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margin_top = 3.0
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margin_right = -3.0
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margin_bottom = 373.0
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rect_min_size = Vector2( 200, 200 )
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mouse_filter = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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stretch = true
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script = ExtResource( 1 )
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[node name="ObjectRotate" type="AnimationPlayer" parent="."]
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autoplay = "rotate"
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playback_speed = 0.1
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anims/rotate = SubResource( 1 )
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[node name="MaterialPreview" type="Viewport" parent="."]
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size = Vector2( 395, 370 )
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own_world = true
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handle_input_locally = false
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render_target_clear_mode = 1
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render_target_update_mode = 3
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[node name="Objects" type="Spatial" parent="MaterialPreview"]
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transform = Transform( -0.482492, 0, 0.875895, 0, 1, 0, -0.875895, 0, -0.482492, 0, 0, 0 )
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[node name="Cube" type="MeshInstance" parent="MaterialPreview/Objects"]
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mesh = SubResource( 2 )
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material/0 = SubResource( 3 )
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[node name="Cylinder" type="MeshInstance" parent="MaterialPreview/Objects"]
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visible = false
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mesh = SubResource( 4 )
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material/0 = SubResource( 3 )
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[node name="Sphere" type="MeshInstance" parent="MaterialPreview/Objects"]
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visible = false
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mesh = SubResource( 5 )
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material/0 = SubResource( 6 )
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[node name="OmniLight" type="OmniLight" parent="MaterialPreview"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.04729, 1.80471, -2.51024 )
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omni_range = 6.46518
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[node name="Camera" type="Camera" parent="MaterialPreview"]
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transform = Transform( 1, 0, 0, 0, 0.766044, 0.642787, 0, -0.642787, 0.766044, 0, 1.83022, 2.2549 )
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environment = SubResource( 8 )
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current = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="MaterialPreview"]
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environment = SubResource( 8 )
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[node name="Config" type="HBoxContainer" parent="."]
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anchor_right = 1.0
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margin_bottom = 20.0
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[node name="Model" type="OptionButton" parent="Config"]
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margin_right = 100.0
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margin_bottom = 20.0
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rect_min_size = Vector2( 100, 0 )
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text = "Cube"
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items = [ "Cube", null, false, 0, null, "Cylinder", null, false, 1, null, "Sphere", null, false, 2, null ]
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selected = 0
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[node name="Environment" type="OptionButton" parent="Config"]
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margin_left = 104.0
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margin_right = 204.0
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margin_bottom = 20.0
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rect_min_size = Vector2( 100, 0 )
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text = "Park"
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items = [ "Experiment", null, false, 0, null, "Lobby", null, false, 1, null, "Night", null, false, 2, null, "Park", null, false, 3, null, "Schelde", null, false, 4, null ]
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selected = 3
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[node name="Preview2D" type="ColorRect" parent="."]
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material = SubResource( 10 )
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anchor_top = 1.0
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anchor_bottom = 1.0
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margin_top = -64.0
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margin_right = 64.0
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rect_min_size = Vector2( 64, 64 )
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mouse_filter = 1
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size_flags_horizontal = 0
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size_flags_vertical = 8
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[connection signal="resized" from="." to="." method="_on_Preview_resized"]
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[connection signal="item_selected" from="Config/Model" to="." method="_on_Model_item_selected"]
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[connection signal="item_selected" from="Config/Environment" to="." method="_on_Environment_item_selected"]
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[connection signal="gui_input" from="Preview2D" to="." method="_on_Preview2D_gui_input"]
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