material-maker/addons/procedural_material/nodes/export.gd
Rodolphe Suescun d1b8f12b5b more refactoring, added combine, emboss, export nodes
- Added a combine node that assembles channels into colors
- Added an emboss node
- Added an export node that generates additional file when exporting the material
- Refactored convolution related code
2018-08-14 15:09:46 +02:00

28 lines
569 B
GDScript

tool
extends "res://addons/procedural_material/node_base.gd"
func _ready():
pass
func _get_shader_code(uv):
var rv = { defs="", code="", f="0.0" }
var src = get_source()
if src != null:
rv = src.get_shader_code(uv)
return rv
func export_textures(prefix):
var suffix = $Suffix.text
if suffix != "":
get_parent().export_texture(get_source(), prefix+"_"+suffix+".png", 1024)
func serialize():
var data = .serialize()
data.suffix = $Suffix.text
return data
func deserialize(data):
if data.has("suffix"):
$Suffix.text = data.suffix
.deserialize(data)