mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
eecc199427
Updated library code to be able to store a group of nodes. Added keyboard shortcuts: - Del to delete selected nodes - C to center the view Modified paste action to paste at the center of the view. New example (biohazard from webbzeug)
116 lines
2.7 KiB
Plaintext
116 lines
2.7 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://addons/procedural_material/graph_edit.gd" type="Script" id=1]
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[ext_resource path="res://addons/procedural_material/nodes/material.tscn" type="PackedScene" id=2]
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[sub_resource type="Theme" id=1]
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[sub_resource type="Shader" id=2]
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code = "shader_type canvas_item;
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void fragment() {
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COLOR = vec4(1.0);
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}
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"
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[sub_resource type="ShaderMaterial" id=3]
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render_priority = 0
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shader = SubResource( 2 )
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[node name="GraphEdit" type="GraphEdit" index="0"]
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self_modulate = Color( 1, 1, 1, 0 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = true
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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right_disconnects = true
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scroll_offset = Vector2( 0, 0 )
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snap_distance = 20
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use_snap = false
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zoom = 1.0
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script = ExtResource( 1 )
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_sections_unfolded = [ "Material", "Mouse", "Visibility" ]
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[node name="Material" parent="." index="0" instance=ExtResource( 2 )]
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theme = SubResource( 1 )
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_sections_unfolded = [ "Anchor", "Margin", "Mouse", "Theme", "slot", "slot/2", "slot/3", "slot/4", "slot/5" ]
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[node name="Timer" type="Timer" parent="." index="1"]
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process_mode = 1
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wait_time = 0.2
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one_shot = true
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autostart = false
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[node name="SaveViewport" type="Viewport" parent="." index="2"]
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arvr = false
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size = Vector2( 0, 0 )
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own_world = true
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world = null
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transparent_bg = false
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msaa = 2
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hdr = false
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disable_3d = false
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usage = 2
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debug_draw = 0
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render_target_v_flip = true
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render_target_clear_mode = 0
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render_target_update_mode = 1
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audio_listener_enable_2d = false
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audio_listener_enable_3d = false
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physics_object_picking = false
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gui_disable_input = true
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gui_snap_controls_to_pixels = true
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shadow_atlas_size = 0
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shadow_atlas_quad_0 = 2
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shadow_atlas_quad_1 = 2
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shadow_atlas_quad_2 = 3
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shadow_atlas_quad_3 = 4
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_sections_unfolded = [ "GUI", "Render Target", "Rendering" ]
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[node name="ColorRect" type="ColorRect" parent="SaveViewport" index="0"]
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material = SubResource( 3 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 40.0
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margin_bottom = 40.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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color = Color( 1, 1, 1, 1 )
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_sections_unfolded = [ "Material", "Rect" ]
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[node name="Timer" type="Timer" parent="SaveViewport" index="1"]
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process_mode = 1
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wait_time = 0.1
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one_shot = true
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autostart = false
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[connection signal="connection_request" from="." to="." method="connect_node"]
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[connection signal="disconnection_request" from="." to="." method="disconnect_node"]
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[connection signal="timeout" from="Timer" to="." method="do_send_changed_signal"]
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