FBM node¶
The FBM node outputs a fractional Brownian motion texture. FBM is obtained by repeating a noise pattern with smaller and smaller details.
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Inputs¶
The FBM node does not accept any input.
Outputs¶
The FBM node provides a greyscale noise texture.
Parameters¶
The FBM node accepts the following parameters:
the noise type: value noise, fractal noise or cellular noise
the X and Y scale of the first octave noise
the number of iterations
the persistance, i.e. the strength of each subsequent iteration
Example images¶
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