[gd_scene load_steps=2 format=2] [ext_resource path="res://addons/procedural_material/paint_tool/icons/paint.png" type="Texture" id=1] [node name="TextureButton" type="TextureButton"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_right = 24.0 margin_bottom = 24.0 rect_min_size = Vector2( 24, 24 ) rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false focus_mode = 2 mouse_filter = 0 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 toggle_mode = false enabled_focus_mode = 2 shortcut = null group = null texture_normal = ExtResource( 1 ) expand = true _sections_unfolded = [ "Rect", "Textures" ]