[gd_scene load_steps=14 format=2] [ext_resource path="res://addons/material_maker/preview/preview_objects.tscn" type="PackedScene" id=1] [ext_resource path="res://addons/material_maker/preview/panoramas/moonless_golf.hdr" type="Texture" id=2] [ext_resource path="res://addons/material_maker/environment.gd" type="Script" id=3] [ext_resource path="res://addons/material_maker/preview/panoramas/epping_forest_01.hdr" type="Texture" id=4] [ext_resource path="res://addons/material_maker/preview/panoramas/studio_sky.tres" type="Environment" id=5] [sub_resource type="PanoramaSky" id=1] resource_local_to_scene = true radiance_size = 5 panorama = ExtResource( 2 ) [sub_resource type="Environment" id=2] resource_local_to_scene = true background_mode = 2 background_sky = SubResource( 1 ) [sub_resource type="Animation" id=3] loop = true tracks/0/type = "value" tracks/0/path = NodePath("Objects:rotation_degrees") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ] } [sub_resource type="PanoramaSky" id=4] resource_local_to_scene = true radiance_size = 5 panorama = ExtResource( 4 ) [sub_resource type="Environment" id=5] background_mode = 2 background_sky = SubResource( 4 ) background_energy = 1.5 ambient_light_color = Color( 1, 1, 1, 1 ) ambient_light_energy = 0.32 tonemap_mode = 2 tonemap_white = 16.0 [sub_resource type="CylinderMesh" id=6] top_radius = 5.0 bottom_radius = 5.0 height = 0.5 [sub_resource type="SpatialMaterial" id=7] [sub_resource type="PlaneMesh" id=8] size = Vector2( 1000, 1000 ) subdivide_width = 10 subdivide_depth = 10 [node name="Preview3dScene" type="Spatial"] [node name="Objects" parent="." instance=ExtResource( 1 )] transform = Transform( -0.799512, 0, 0.60065, 0, 1, 0, -0.60065, 0, -0.799512, 0, 0, 0 ) [node name="CameraPivot" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 0, 0 ) [node name="Camera" type="Camera" parent="CameraPivot"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.5 ) environment = SubResource( 2 ) current = true [node name="ObjectRotate" type="AnimationPlayer" parent="."] autoplay = "rotate" playback_speed = 0.1 anims/rotate = SubResource( 3 ) [node name="Environments" type="Spatial" parent="."] [node name="Epping Forest" type="Spatial" parent="Environments"] editor/display_folded = true visible = false script = ExtResource( 3 ) environment = SubResource( 5 ) [node name="DirectionalLight" type="DirectionalLight" parent="Environments/Epping Forest"] transform = Transform( 0.976272, -0.0494319, -0.21083, 0.216548, 0.222856, 0.950496, -8.69534e-009, -0.973597, 0.228272, -5.08826, 21.6274, 5.3744 ) light_energy = 0.5 shadow_enabled = true [node name="MeshInstance" type="MeshInstance" parent="Environments/Epping Forest"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.3343, 0 ) visible = false mesh = SubResource( 6 ) material/0 = SubResource( 7 ) [node name="Moonless Golf" type="Spatial" parent="Environments"] editor/display_folded = true visible = false script = ExtResource( 3 ) environment = SubResource( 2 ) [node name="DirectionalLight" type="DirectionalLight" parent="Environments/Moonless Golf"] transform = Transform( 0.569388, 0.170928, 0.804103, 0.171359, -0.981336, 0.087263, 0.804011, 0.088104, -0.588051, 91.9658, 9.62053, -85.1176 ) light_energy = 0.2 shadow_enabled = true [node name="Studio" type="Spatial" parent="Environments"] visible = false script = ExtResource( 3 ) environment = ExtResource( 5 ) [node name="DirectionalLight" type="DirectionalLight" parent="Environments/Studio"] transform = Transform( 0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573577, -0.707107, -0.40558, 0.579228, 10, 10, 0 ) shadow_enabled = true [node name="GroundPlane" type="MeshInstance" parent="Environments/Studio"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.05186, 0 ) mesh = SubResource( 8 ) material/0 = null