Command line arguments ====================== When launched with no command line argument, Material Maker will start with an empty project. When launched with the path of a .ptex file as command line argument, Material Maker will start with this project file. Material Maker can thus be associated to files with .ptex extension so double-clicking on them will directly open them. Material Maker can also be used to export several .ptex file with the following command line: material_maker --export -t -o Where: * **engine** is the target engine (Godot, Unity or Unreal) * **output_path** is the path where files will be generated * **input_files** is the list of input files (wildcards are accepted)