[gd_scene load_steps=4 format=2] [ext_resource path="res://material_maker/icons/icons.svg" type="Texture" id=1] [sub_resource type="AtlasTexture" id=1] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 16, 32, 16, 16 ) [sub_resource type="AtlasTexture" id=2] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 32, 16, 16 ) [node name="PreviewButton" type="TextureButton"] anchor_right = 1.0 anchor_bottom = 1.0 toggle_mode = true shortcut_in_tooltip = false texture_normal = SubResource( 1 ) texture_pressed = SubResource( 2 )