; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "MMGenBase", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_base.gd" }, { "base": "MMGenBase", "class": "MMGenBuffer", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_buffer.gd" }, { "base": "Object", "class": "MMGenContext", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_context.gd" }, { "base": "MMGenBase", "class": "MMGenConvolution", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_convolution.gd" }, { "base": "MMGenBase", "class": "MMGenGraph", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_graph.gd" }, { "base": "Object", "class": "MMGenLoader", "language": "GDScript", "path": "res://addons/material_maker/engine/loader.gd" }, { "base": "MMGenBase", "class": "MMGenMaterial", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_material.gd" }, { "base": "Viewport", "class": "MMGenRenderer", "language": "GDScript", "path": "res://addons/material_maker/engine/renderer.gd" }, { "base": "MMGenBase", "class": "MMGenShader", "language": "GDScript", "path": "res://addons/material_maker/engine/gen_shader.gd" }, { "base": "Object", "class": "MMGradient", "language": "GDScript", "path": "res://addons/material_maker/types/gradient.gd" } ] _global_script_class_icons={ "MMGenBase": "", "MMGenBuffer": "", "MMGenContext": "", "MMGenConvolution": "", "MMGenGraph": "", "MMGenLoader": "", "MMGenMaterial": "", "MMGenRenderer": "", "MMGenShader": "", "MMGradient": "" } [application] config/name="Material Maker" run/main_scene="res://addons/material_maker/main_window.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="material_maker" config/icon="res://icon.png" config/release="0.6" [debug] gdscript/warnings/unsafe_property_access=true gdscript/warnings/unsafe_method_access=true gdscript/warnings/unsafe_cast=true gdscript/warnings/unsafe_call_argument=true [display] window/size/width=1280 window/size/height=720 [editor_plugins] enabled=PoolStringArray( "material_maker" ) [logging] file_logging/enable_file_logging=true [rendering] environment/default_environment="res://default_env.tres"