tool extends "res://addons/material_maker/node_base.gd" var generator = null setget set_generator onready var label = $VBox/Label onready var editor = $VBox/TextEdit func set_generator(g) -> void: generator = g label.text = generator.text rect_size = generator.size func _on_resize_request(new_size) -> void: rect_size = new_size generator.size = new_size func _on_Label_gui_input(ev) -> void: if ev is InputEventMouseButton and ev.doubleclick and ev.button_index == BUTTON_LEFT: editor.rect_min_size = label.rect_size + Vector2(0, rect_size.y - get_minimum_size().y) editor.text = label.text label.visible = false editor.visible = true editor.select_all() editor.grab_focus() func _on_TextEdit_focus_exited() -> void: label.text = editor.text generator.text = editor.text label.visible = true editor.visible = false