<?xml version="1.0" encoding="UTF-8"?> <!-- Copyright (c) 2018-2020 Rodolphe Suescun and contributors --> <component type="desktop"> <id>io.github.RodZill4.Material-Maker.desktop</id> <name>Material Maker</name> <summary>Procedural texture generation tool</summary> <description> <p> Material Maker is a tool that can be used to create textures procedurally. </p> </description> <metadata_license>CC0-1.0</metadata_license> <project_license>MIT</project_license> <developer_name>Rodolphe Suescun and contributors</developer_name> <url type="homepage">https://github.com/RodZill4/godot-procedural-textures</url> <url type="help">https://rodzill4.github.io/godot-procedural-textures/doc/</url> <url type="bugtracker">https://github.com/RodZill4/godot-procedural-textures/issues</url> <screenshots> <screenshot type="default"> <image type="source">https://raw.githubusercontent.com/RodZill4/godot-procedural-textures/master/addons/material_maker/doc/images/screenshot.png</image> <caption>Editing a procedurally generated texture</caption> </screenshot> </screenshots> <content_rating type="oars-1.1"/> <releases> <release version="0.6" date="2019-10-13"/> </releases> <update_contact>hugo.locurcio@hugo.pro</update_contact> </component>