<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright (c) 2018-2020 Rodolphe Suescun and contributors -->
<component type="desktop">
  <id>io.github.RodZill4.Material-Maker.desktop</id>
  <name>Material Maker</name>
  <summary>Procedural texture generation tool</summary>
  <description>
    <p>
      Material Maker is a tool that can be used to create textures procedurally.
    </p>
  </description>
  <metadata_license>CC0-1.0</metadata_license>
  <project_license>MIT</project_license>
  <developer_name>Rodolphe Suescun and contributors</developer_name>
  <url type="homepage">https://github.com/RodZill4/godot-procedural-textures</url>
  <url type="help">https://rodzill4.github.io/godot-procedural-textures/doc/</url>
  <url type="bugtracker">https://github.com/RodZill4/godot-procedural-textures/issues</url>
  <screenshots>
    <screenshot type="default">
      <image type="source">https://raw.githubusercontent.com/RodZill4/godot-procedural-textures/master/addons/material_maker/doc/images/screenshot.png</image>
      <caption>Editing a procedurally generated texture</caption>
    </screenshot>
  </screenshots>
  <content_rating type="oars-1.1"/>
  <releases>
    <release version="0.6" date="2019-10-13"/>
  </releases>
  <update_contact>hugo.locurcio@hugo.pro</update_contact>
</component>