tool extends WindowDialog signal ok func set_value(v) -> void: $VBoxContainer/LineEdit.text = v func set_texts(title, label) -> void: window_title = title $VBoxContainer/Label.text = label $VBoxContainer/LineEdit.grab_focus() $VBoxContainer/LineEdit.grab_click_focus() func _on_OK_pressed() -> void: _on_LineEdit_text_entered($VBoxContainer/LineEdit.text) func _on_LineEdit_text_entered(new_text) -> void: emit_signal("ok", new_text) queue_free()