tool extends EditorPlugin var importer = null func _enter_tree() -> void: importer = preload("res://addons/material_maker/import_plugin/ptex_import.gd").new(self) add_import_plugin(importer) func _exit_tree() -> void: if importer != null: remove_import_plugin(importer) importer = null func generate_material(ptex_filename: String) -> Material: var generator = MMGenLoader.load_gen(ptex_filename) add_child(generator) if generator.has_node("Material"): var gen_material = generator.get_node("Material") if gen_material != null: var return_value = gen_material.render_textures() while return_value is GDScriptFunctionState: return_value = yield(return_value, "completed") var prefix = ptex_filename.left(ptex_filename.rfind(".")) return gen_material.export_textures(prefix, get_editor_interface()) return null