mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Remote related fixes
This commit is contained in:
parent
027a311554
commit
f512b977c6
@ -66,7 +66,11 @@ func set_parameter(p, v):
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var configurations = widget.configurations.keys()
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configurations.sort()
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for w in widget.configurations[configurations[v]]:
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parent.get_node(w.node).set_parameter(w.widget, w.value)
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var node = parent.get_node(w.node)
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if node != null:
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print(w.value)
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print(MMType.deserialize_value(w.value))
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node.set_parameter(w.widget, MMType.deserialize_value(w.value))
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else:
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# incorrect configuration index
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print("error: incorrect config control parameter value")
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@ -126,9 +130,10 @@ func update_configuration(index, config_name):
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var parent = get_parent()
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for w in widget.linked_widgets:
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var g = parent.get_node(w.node)
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var value = g.parameters[w.widget]
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if typeof(value) == TYPE_ARRAY or typeof(value) == TYPE_DICTIONARY:
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value = value.duplicate()
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if g != null:
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print(g.parameters[w.widget])
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var value = MMType.serialize_value(g.parameters[w.widget])
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print(value)
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c.push_back({ node=w.node, widget=w.widget, value=value })
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widget.configurations[config_name] = c
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emit_signal("parameter_changed", "", null)
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@ -51,7 +51,7 @@ static func create_gen(data) -> MMGenBase:
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generator.set_shader_model(data.model_data)
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elif data.has("widgets"):
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generator = MMGenRemote.new()
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generator.set_widgets(data.widgets)
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generator.set_widgets(data.widgets.duplicate(true))
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elif data.has("type"):
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if data.type == "material":
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generator = MMGenMaterial.new()
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@ -259,6 +259,7 @@
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},
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{
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"tree_item":"Miscellaneous/Remote",
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"type":"remote"
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"type":"remote",
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"widgets":[]
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}
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]}
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@ -5,7 +5,7 @@ class_name MMGraphNodeGeneric
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var generator = null setget set_generator
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var controls = {}
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var ignore_parameter_change = false
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var ignore_parameter_change = ""
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func set_generator(g):
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generator = g
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@ -19,7 +19,7 @@ func on_offset_changed():
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generator.position = offset
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func on_parameter_changed(p, v):
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if ignore_parameter_change:
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if ignore_parameter_change == p:
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return
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var o = controls[p]
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if o is LineEdit:
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@ -34,7 +34,7 @@ func on_parameter_changed(p, v):
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o.pressed = v
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elif o is ColorPickerButton:
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o.color = MMType.deserialize_value(v)
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elif o is Control and o.filename == "res://addons/material_maker/widgets/gradient_editor.tscn":
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elif o is MMGradientEditor:
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var gradient : MMGradient = MMGradient.new()
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gradient.deserialize(v)
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o.value = gradient
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@ -72,27 +72,27 @@ func update_shaders():
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get_parent().send_changed_signal()
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func _on_text_changed(new_text, variable):
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ignore_parameter_change = true
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ignore_parameter_change = variable
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generator.set_parameter(variable, float(new_text))
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ignore_parameter_change = false
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ignore_parameter_change = ""
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update_shaders()
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func _on_value_changed(new_value, variable):
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ignore_parameter_change = true
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ignore_parameter_change = variable
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generator.set_parameter(variable, new_value)
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ignore_parameter_change = false
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ignore_parameter_change = ""
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update_shaders()
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func _on_color_changed(new_color, variable):
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ignore_parameter_change = true
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ignore_parameter_change = variable
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generator.set_parameter(variable, new_color)
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ignore_parameter_change = false
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ignore_parameter_change = ""
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update_shaders()
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func _on_gradient_changed(new_gradient, variable):
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ignore_parameter_change = true
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generator.set_parameter(variable, new_gradient)
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ignore_parameter_change = false
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ignore_parameter_change = variable
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generator.set_parameter(variable, MMType.serialize_value(new_gradient))
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ignore_parameter_change = ""
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update_shaders()
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func create_parameter_control(p : Dictionary):
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@ -240,6 +240,7 @@ func edit_generator():
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func update_generator(shader_model):
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generator.set_shader_model(shader_model)
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update_node()
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update_shaders()
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func load_generator():
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var dialog = FileDialog.new()
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@ -2,24 +2,30 @@ tool
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extends MMGraphNodeGeneric
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class_name MMGraphNodeRemote
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var links = {}
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onready var grid = $Controls
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func add_control(text, control):
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var index = $Controls.get_child_count() / 4
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var index = grid.get_child_count() / 4
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var label = preload("res://addons/material_maker/widgets/linked_widgets/editable_label.tscn").instance()
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label.set_text(text)
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$Controls.add_child(label)
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$Controls.add_child(control)
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grid.add_child(label)
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grid.add_child(control)
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control.connect("mouse_entered", self, "on_enter_widget", [ control ])
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control.connect("mouse_exited", self, "on_exit_widget", [ control ])
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var button = Button.new()
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button.icon = preload("res://addons/material_maker/icons/link.png")
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$Controls.add_child(button)
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grid.add_child(button)
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button.connect("pressed", self, "_on_Link_pressed", [ index ])
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button = Button.new()
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button.icon = preload("res://addons/material_maker/icons/remove.png")
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$Controls.add_child(button)
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grid.add_child(button)
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button.connect("pressed", generator, "remove_parameter", [ index ])
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func update_node():
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var i : int = 0
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for c in $Controls.get_children():
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for c in grid.get_children():
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c.queue_free()
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yield(get_tree(), "idle_frame")
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controls = {}
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@ -49,7 +55,7 @@ func _on_value_changed(new_value, variable):
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var widget = generator.widgets[param_index]
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if widget.type == "config_control":
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var configuration_count = widget.configurations.size()
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var control = $Controls.get_child(param_index*4+1)
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var control = grid.get_child(param_index*4+1)
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if new_value < configuration_count:
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._on_value_changed(new_value, variable)
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var current = control.get_item_text(new_value)
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@ -92,7 +98,7 @@ func _on_AddConfig_pressed():
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func _on_Link_pressed(index):
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var link = MMNodeLink.new(get_parent())
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link.pick($Controls.get_child(index*4+1), generator, index)
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link.pick(grid.get_child(index*4+1), generator, index)
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func _on_Remote_resize_request(new_minsize):
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print("_on_Remote_resize_request")
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@ -102,7 +108,32 @@ func _on_HBoxContainer_minimum_size_changed():
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print("_on_HBoxContainer_minimum_size_changed "+str($HBoxContainer.rect_min_size))
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func on_parameter_changed(p, v):
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print("remote.parameter_changed "+str(p)+" "+str(v))
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if p == "":
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update_node()
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else:
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.on_parameter_changed(p, v)
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func on_enter_widget(widget):
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print("enter_widget "+widget.name)
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var param_index = widget.name.trim_prefix("param").to_int()
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var w = generator.widgets[param_index]
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var new_links = []
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for l in w.linked_widgets:
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var graph_node = get_parent().get_node("node_"+l.node)
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if graph_node != null:
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var control = graph_node.controls[l.widget]
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if control != null:
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var link = MMNodeLink.new(get_parent())
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link.show_link(widget, control)
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new_links.push_back(link)
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# free existing links if any
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on_exit_widget(widget)
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# store new links
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links[widget] = new_links
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func on_exit_widget(widget):
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if links.has(widget):
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for l in links[widget]:
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l.queue_free()
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links.erase(widget)
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@ -53,5 +53,7 @@ margin_right = 60.0
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margin_bottom = 22.0
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hint_tooltip = "Add configurations"
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icon = ExtResource( 3 )
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[connection signal="close_request" from="." to="." method="on_close_request"]
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[connection signal="offset_changed" from="." to="." method="on_offset_changed"]
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[connection signal="pressed" from="HBoxContainer/AddLink" to="." method="_on_AddLink_pressed"]
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[connection signal="pressed" from="HBoxContainer/AddConfig" to="." method="_on_AddConfig_pressed"]
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@ -100,3 +100,5 @@ func deserialize(v):
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clear()
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for p in v.points:
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add_point(p.v, p.c)
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else:
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print("Cannot deserialize gradient")
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@ -1,5 +1,6 @@
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tool
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extends Control
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class_name MMGradientEditor
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class GradientCursor:
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extends ColorRect
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@ -50,9 +51,10 @@ func _ready():
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set_value(MMGradient.new())
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func set_value(v):
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print("GradientEditor.set_value")
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value = v
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for c in get_children():
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if c != $Gradient && c != $Background:
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if c != $Gradient and c != $Background:
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remove_child(c)
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c.free()
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for p in value.points:
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@ -2,21 +2,17 @@
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[ext_resource path="res://addons/material_maker/widgets/gradient_editor.gd" type="Script" id=1]
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[sub_resource type="Shader" id=3]
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[sub_resource type="Shader" id=1]
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code = "shader_type canvas_item;
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void fragment() {
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COLOR = vec4(vec3(2.0*fract(0.5*(floor(10.0*UV.x)+floor(2.0*UV.y)))), 1.0);
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}"
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[sub_resource type="ShaderMaterial" id=4]
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render_priority = 0
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shader = SubResource( 3 )
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[sub_resource type="Shader" id=1]
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[sub_resource type="ShaderMaterial" id=2]
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shader = SubResource( 1 )
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[sub_resource type="Shader" id=3]
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code = "shader_type canvas_item;
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vec4 gradient(float x) {
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if (x < 0.000000000) {
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@ -28,113 +24,42 @@ vec4 gradient(float x) {
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}
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void fragment() { COLOR = gradient(UV.x); }"
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[sub_resource type="ShaderMaterial" id=2]
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render_priority = 0
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shader = SubResource( 1 )
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[sub_resource type="ShaderMaterial" id=4]
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shader = SubResource( 3 )
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[sub_resource type="Theme" id=5]
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[node name="Control" type="Control"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 120.0
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margin_bottom = 30.0
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rect_min_size = Vector2( 120, 30 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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script = ExtResource( 1 )
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_sections_unfolded = [ "Rect" ]
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[node name="Background" type="ColorRect" parent="." index="0"]
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material = SubResource( 4 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 120.0
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margin_bottom = 20.0
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rect_min_size = Vector2( 120, 20 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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color = Color( 1, 1, 1, 1 )
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_sections_unfolded = [ "Material", "Rect" ]
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[node name="Gradient" type="ColorRect" parent="." index="1"]
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[node name="Background" type="ColorRect" parent="."]
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material = SubResource( 2 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 120.0
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margin_bottom = 20.0
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rect_min_size = Vector2( 120, 20 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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mouse_filter = 2
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[node name="Gradient" type="ColorRect" parent="."]
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material = SubResource( 4 )
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margin_right = 120.0
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margin_bottom = 20.0
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rect_min_size = Vector2( 120, 20 )
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mouse_filter = 2
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theme = SubResource( 5 )
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color = Color( 1, 1, 1, 1 )
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_sections_unfolded = [ "Material", "Theme" ]
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[node name="Popup" type="Popup" parent="Gradient" index="0"]
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visible = false
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="Popup" type="Popup" parent="Gradient"]
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margin_left = 47.0
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margin_top = 33.0
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margin_right = 353.0
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margin_bottom = 475.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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popup_exclusive = false
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[node name="ColorPicker" type="ColorPicker" parent="Gradient/Popup" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="ColorPicker" type="ColorPicker" parent="Gradient/Popup"]
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margin_left = 4.0
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margin_top = 4.0
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margin_right = 4.0
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margin_bottom = 4.0
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rect_scale = Vector2( 0.75, 0.75 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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alignment = 0
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color = Color( 1, 1, 1, 1 )
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edit_alpha = true
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raw_mode = false
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_sections_unfolded = [ "Rect" ]
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[connection signal="popup_hide" from="Gradient/Popup" to="." method="_on_Popup_popup_hide"]
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@ -46,8 +46,8 @@ func find_control(gp):
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return null
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func _draw():
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draw_rect(Rect2(rect_position, rect_size), Color(1.0, 0.0, 0.0, 0.2))
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draw_rect(Rect2(rect_position, rect_size), Color(1.0, 1.0, 0.0), false)
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#draw_rect(Rect2(rect_position, rect_size), Color(1.0, 0.0, 0.0, 0.2))
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#draw_rect(Rect2(rect_position, rect_size), Color(1.0, 1.0, 0.0), false)
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var start = get_global_transform().xform_inv(source.get_global_transform().xform(0.5*source.rect_size))
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var color = Color(1, 0.5, 0.5, 0.5)
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var rect
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@ -84,6 +84,11 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/material_maker/types/gradient.gd"
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}, {
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"base": "Control",
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"class": "MMGradientEditor",
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"language": "GDScript",
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"path": "res://addons/material_maker/widgets/gradient_editor.gd"
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}, {
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"base": "GraphNode",
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"class": "MMGraphNodeGeneric",
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"language": "GDScript",
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@ -120,6 +125,7 @@ _global_script_class_icons={
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"MMGenSwitch": "",
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"MMGenTexture": "",
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"MMGradient": "",
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"MMGradientEditor": "",
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"MMGraphNodeGeneric": "",
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"MMGraphNodeRemote": "",
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"MMNodeLink": "",
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