mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Replaced the TabContainer with a Tabs control
- Load material can now load several materials - the current tab now has a close button
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467ba24a5f
commit
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@ -66,6 +66,8 @@ func remove_node(node):
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# Global operations on graph
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func update_tab_title():
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if !get_parent().has_method("set_tab_title"):
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return
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var title = "[unnamed]"
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if save_path != null:
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title = save_path.right(save_path.rfind("/")+1)
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@ -77,8 +79,7 @@ func update_tab_title():
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func set_need_save(ns):
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if ns != need_save:
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need_save = ns
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if get_parent() is TabContainer:
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update_tab_title()
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update_tab_title()
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func set_save_path(path):
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if path != save_path:
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@ -1,7 +1,7 @@
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tool
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extends Panel
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var current_tab = -1
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var current_tab = null
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const MENU = [
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{ menu="File", command="new_material", description="New material" },
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@ -89,11 +89,16 @@ func load_material():
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add_child(dialog)
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dialog.rect_min_size = Vector2(500, 500)
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.mode = FileDialog.MODE_OPEN_FILE
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dialog.mode = FileDialog.MODE_OPEN_FILES
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dialog.add_filter("*.ptex;Procedural textures file")
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dialog.connect("file_selected", self, "do_load_material")
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#dialog.connect("file_selected", self, "do_load_material")
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dialog.connect("files_selected", self, "do_load_materials")
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dialog.popup_centered()
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func do_load_materials(filenames):
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for f in filenames:
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do_load_material(f)
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func do_load_material(filename):
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var graph_edit = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control()
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var node_count = 0
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@ -120,9 +125,7 @@ func save_material_as():
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graph_edit.save_file_as()
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func close_material():
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var graph_edit = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control()
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if graph_edit != null:
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graph_edit.queue_free()
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$VBoxContainer/HBoxContainer/Projects.close_tab()
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func export_material():
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var graph_edit = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control()
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@ -245,11 +248,13 @@ func update_preview_2d(node = null):
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graph_edit.setup_material(preview.get_2d_material(), node.get_textures(), node.generate_shader())
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func _on_Projects_tab_changed(tab):
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if tab != current_tab:
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for c in get_incoming_connections():
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if c.method_name == "update_preview" or c.method_name == "update_preview_2d":
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c.source.disconnect(c.signal_name, self, c.method_name)
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$VBoxContainer/HBoxContainer/Projects.get_current_tab_control().connect("graph_changed", self, "update_preview")
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$VBoxContainer/HBoxContainer/Projects.get_current_tab_control().connect("node_selected", self, "update_preview_2d")
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current_tab = tab
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var new_tab = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control()
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if new_tab != current_tab:
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if new_tab != null:
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for c in get_incoming_connections():
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if c.method_name == "update_preview" or c.method_name == "update_preview_2d":
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c.source.disconnect(c.signal_name, self, c.method_name)
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new_tab.connect("graph_changed", self, "update_preview")
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new_tab.connect("node_selected", self, "update_preview_2d")
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current_tab = new_tab
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update_preview()
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@ -1,8 +1,9 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://addons/procedural_material/main_window.gd" type="Script" id=1]
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[ext_resource path="res://addons/procedural_material/library.gd" type="Script" id=2]
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[ext_resource path="res://addons/procedural_material/preview.tscn" type="PackedScene" id=3]
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[ext_resource path="res://addons/procedural_material/widgets/tabs.gd" type="Script" id=4]
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[node name="MainWindow" type="Panel" index="0"]
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@ -222,7 +223,7 @@ margin_top = 354.0
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margin_right = 314.0
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margin_bottom = 696.0
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[node name="Projects" type="TabContainer" parent="VBoxContainer/HBoxContainer" index="1"]
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[node name="Projects" type="Panel" parent="VBoxContainer/HBoxContainer" index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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@ -238,16 +239,41 @@ mouse_default_cursor_shape = 0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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size_flags_stretch_ratio = 3.0
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script = ExtResource( 4 )
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_sections_unfolded = [ "custom_styles" ]
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[node name="Tabs" type="Tabs" parent="VBoxContainer/HBoxContainer/Projects" index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 954.0
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margin_bottom = 23.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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tab_align = 0
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tabs_visible = true
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_sections_unfolded = [ "Size Flags" ]
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tab_close_display_policy = 1
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scrolling_enabled = true
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[connection signal="no_more_tabs" from="VBoxContainer/HBoxContainer/Projects" to="." method="new_material"]
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[connection signal="resized" from="VBoxContainer/HBoxContainer/Projects" to="VBoxContainer/HBoxContainer/Projects" method="_on_Projects_resized"]
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[connection signal="tab_changed" from="VBoxContainer/HBoxContainer/Projects" to="." method="_on_Projects_tab_changed"]
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[connection signal="tab_selected" from="VBoxContainer/HBoxContainer/Projects" to="." method="_on_Projects_tab_changed"]
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[connection signal="connection_request" from="VBoxContainer/HBoxContainer/Projects/GraphEdit" to="VBoxContainer/HBoxContainer/Projects/GraphEdit" method="connect_node"]
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[connection signal="disconnection_request" from="VBoxContainer/HBoxContainer/Projects/GraphEdit" to="VBoxContainer/HBoxContainer/Projects/GraphEdit" method="disconnect_node"]
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[connection signal="reposition_active_tab_request" from="VBoxContainer/HBoxContainer/Projects/Tabs" to="VBoxContainer/HBoxContainer/Projects" method="move_active_tab_to"]
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[connection signal="tab_changed" from="VBoxContainer/HBoxContainer/Projects/Tabs" to="VBoxContainer/HBoxContainer/Projects" method="set_current_tab"]
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[connection signal="tab_close" from="VBoxContainer/HBoxContainer/Projects/Tabs" to="VBoxContainer/HBoxContainer/Projects" method="close_tab"]
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@ -10,7 +10,6 @@ func _ready():
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$HBoxContainer1/size.add_item(str(int(pow(2, 5+i))), i)
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$HBoxContainer1/size.selected = size
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initialize_properties([ $HBoxContainer1/size, $HBoxContainer2/density ])
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print(size)
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func _get_shader_code(uv):
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var rv = { defs="", code="" }
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66
addons/procedural_material/widgets/tabs.gd
Normal file
66
addons/procedural_material/widgets/tabs.gd
Normal file
@ -0,0 +1,66 @@
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tool
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extends Panel
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var current_tab = -1 setget set_current_tab
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signal tab_changed
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signal no_more_tabs
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func _ready():
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pass
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func add_child(control):
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.add_child(control)
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if !(control is Tabs):
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$Tabs.add_tab(control.name)
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move_child(control, $Tabs.get_tab_count()-1)
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func close_tab(tab = null):
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if tab == null:
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tab = $Tabs.get_current_tab()
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get_child(tab).queue_free()
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$Tabs.remove_tab(tab)
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var control = get_child(tab)
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remove_child(control)
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control.free()
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current_tab = -1
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if $Tabs.get_tab_count() == 0:
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emit_signal("no_more_tabs")
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else:
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set_current_tab(0)
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func move_active_tab_to(idx_to):
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$Tabs.move_tab(current_tab, idx_to)
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move_child(get_child(current_tab), idx_to)
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set_current_tab(idx_to)
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func set_current_tab(t):
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if t == current_tab:
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return
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var node
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if current_tab >= 0 && current_tab < $Tabs.get_tab_count():
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node = get_child(current_tab)
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node.visible = false
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current_tab = t
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if current_tab >= 0 && current_tab < $Tabs.get_tab_count():
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node = get_child(current_tab)
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node.visible = true
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node.rect_position = Vector2(0, $Tabs.rect_size.y)
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node.rect_size = rect_size - node.rect_position
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else:
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print("Incorrect current tab "+str(current_tab))
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$Tabs.current_tab = current_tab
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emit_signal("tab_changed", current_tab)
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func set_tab_title(index, title):
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$Tabs.set_tab_title(index, title)
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func get_current_tab_control():
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return get_child(current_tab)
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func _on_Tabs_tab_changed(tab):
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set_current_tab(tab)
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func _on_Projects_resized():
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$Tabs.rect_size.x = rect_size.x
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