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Fixed sdf3d -> sdf3dc conversion
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commit
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@ -55,7 +55,7 @@
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"params":"p",
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"slot_type":2,
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"convert":[
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{ "type":"sdf3dc", "expr":"vec2($(value)).rgb, 0.0)" }
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{ "type":"sdf3dc", "expr":"vec2($(value), 0.0)" }
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],
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"color":{ "r":0.5, "g":0.0, "b":0.0, "a":1.0 }
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},
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@ -177,6 +177,7 @@ func update_node() -> void:
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var type_left = 0
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if typeof(input) == TYPE_DICTIONARY:
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enable_left = true
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if mm_io_types.types.has(input.type):
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color_left = mm_io_types.types[input.type].color
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type_left = mm_io_types.types[input.type].slot_type
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set_slot(i, enable_left, type_left, color_left, false, 0, Color())
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@ -251,6 +252,7 @@ func update_node() -> void:
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assert(typeof(output) == TYPE_DICTIONARY)
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assert(output.has("type"))
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enable_right = true
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if mm_io_types.types.has(output.type):
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color_right = mm_io_types.types[output.type].color
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type_right = mm_io_types.types[output.type].slot_type
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set_slot(i, is_slot_enabled_left(i), get_slot_type_left(i), get_slot_color_left(i), enable_right, type_right, color_right)
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