mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Added export and debug nodes
This commit is contained in:
parent
9e0d384730
commit
bfa1306b0e
16
addons/material_maker/engine/gen_debug.gd
Normal file
16
addons/material_maker/engine/gen_debug.gd
Normal file
@ -0,0 +1,16 @@
|
||||
tool
|
||||
extends MMGenBase
|
||||
class_name MMGenDebug
|
||||
|
||||
"""
|
||||
Can be used to get generated shader
|
||||
"""
|
||||
|
||||
func get_type() -> String:
|
||||
return "debug"
|
||||
|
||||
func get_type_name() -> String:
|
||||
return "Debug"
|
||||
|
||||
func get_input_defs() -> Array:
|
||||
return [ { name="in", type="rgba" } ]
|
54
addons/material_maker/engine/gen_export.gd
Normal file
54
addons/material_maker/engine/gen_export.gd
Normal file
@ -0,0 +1,54 @@
|
||||
tool
|
||||
extends MMGenBase
|
||||
class_name MMGenExport
|
||||
|
||||
"""
|
||||
Can be used to export an additional texture
|
||||
"""
|
||||
|
||||
var texture = null
|
||||
|
||||
# The default texture size as a power-of-two exponent
|
||||
const TEXTURE_SIZE_DEFAULT = 10 # 1024x1024
|
||||
|
||||
func get_image_size() -> int:
|
||||
var rv : int
|
||||
if parameters.has("size"):
|
||||
rv = int(pow(2, parameters.size))
|
||||
else:
|
||||
rv = int(pow(2, TEXTURE_SIZE_DEFAULT))
|
||||
return rv
|
||||
|
||||
func get_type() -> String:
|
||||
return "export"
|
||||
|
||||
func get_type_name() -> String:
|
||||
return "Export"
|
||||
|
||||
func get_parameter_defs() -> Array:
|
||||
return [
|
||||
{ name="size", type="size", first=4, last=12, default=10 },
|
||||
{ name="suffix", type="string", default="suffix" }
|
||||
]
|
||||
|
||||
func get_input_defs() -> Array:
|
||||
return [ { name="in", type="rgba" } ]
|
||||
|
||||
func render_textures(renderer : MMGenRenderer) -> void:
|
||||
print("rendering texture...")
|
||||
var source = get_source(0)
|
||||
if source != null:
|
||||
var result = source.generator.render(source.output_index, renderer, get_image_size())
|
||||
while result is GDScriptFunctionState:
|
||||
result = yield(result, "completed")
|
||||
texture = ImageTexture.new()
|
||||
result.copy_to_texture(texture)
|
||||
result.release()
|
||||
else:
|
||||
texture = null
|
||||
|
||||
func export_textures(prefix, __ = null) -> void:
|
||||
print("exporting texture")
|
||||
if texture != null:
|
||||
var image = texture.get_data()
|
||||
image.save_png("%s_%s.png" % [ prefix, parameters.suffix])
|
@ -176,7 +176,7 @@ func subst(string, context, uv = "") -> Dictionary:
|
||||
elif p.type == "color":
|
||||
value_string = "vec4(%.9f, %.9f, %.9f, %.9f)" % [ value.r, value.g, value.b, value.a ]
|
||||
elif p.type == "gradient":
|
||||
value_string = genname+"__"+p.name+"_gradient_fct"
|
||||
value_string = genname+"_p_"+p.name+"_gradient_fct"
|
||||
elif p.type == "boolean":
|
||||
value_string = "true" if value else "false"
|
||||
else:
|
||||
@ -232,7 +232,7 @@ func _get_shader_code(uv : String, output_index : int, context : MMGenContext) -
|
||||
if !(g is MMGradient):
|
||||
g = MMGradient.new()
|
||||
g.deserialize(parameters[p.name])
|
||||
rv.defs += g.get_shader(genname+"__"+p.name+"_gradient_fct")
|
||||
rv.defs += g.get_shader(genname+"_p_"+p.name+"_gradient_fct")
|
||||
# Add inline code
|
||||
if shader_model.has("code"):
|
||||
var variant_index = context.get_variant(self, uv)
|
||||
|
@ -48,7 +48,9 @@ static func create_gen(data) -> MMGenBase:
|
||||
material = MMGenMaterial,
|
||||
buffer = MMGenBuffer,
|
||||
image = MMGenImage,
|
||||
switch = MMGenSwitch
|
||||
switch = MMGenSwitch,
|
||||
export = MMGenExport,
|
||||
debug = MMGenDebug
|
||||
}
|
||||
var generator = null
|
||||
if data.has("connections") and data.has("nodes"):
|
||||
@ -69,23 +71,17 @@ static func create_gen(data) -> MMGenBase:
|
||||
generator = MMGenRemote.new()
|
||||
generator.set_widgets(data.widgets.duplicate(true))
|
||||
elif data.has("type"):
|
||||
if data.type == "material":
|
||||
generator = MMGenMaterial.new()
|
||||
elif data.type == "buffer":
|
||||
generator = MMGenBuffer.new()
|
||||
if types.has(data.type):
|
||||
generator = types[data.type].new()
|
||||
elif data.type == "comment":
|
||||
generator = MMGenComment.new()
|
||||
if data.has("text"):
|
||||
generator.text = data.text
|
||||
if data.has("size"):
|
||||
generator.size = Vector2(data.size.x, data.size.y)
|
||||
elif data.type == "image":
|
||||
generator = MMGenImage.new()
|
||||
elif data.type == "ios":
|
||||
generator = MMGenIOs.new()
|
||||
generator.ports = data.ports
|
||||
elif data.type == "switch":
|
||||
generator = MMGenSwitch.new()
|
||||
else:
|
||||
var file = File.new()
|
||||
var gen_paths = [ STD_GENDEF_PATH, OS.get_executable_path().get_base_dir()+"/generators" ]
|
||||
|
@ -207,7 +207,10 @@ func export_textures() -> void:
|
||||
if save_path != null:
|
||||
var prefix = save_path.left(save_path.rfind("."))
|
||||
for c in get_children():
|
||||
if c is GraphNode and c.generator.has_method("export_textures"):
|
||||
if c is GraphNode:
|
||||
if c.generator.has_method("render_textures"):
|
||||
c.generator.render_textures(renderer)
|
||||
if c.generator.has_method("export_textures"):
|
||||
c.generator.export_textures(prefix, editor_interface)
|
||||
|
||||
# Cut / copy / paste
|
||||
@ -270,7 +273,9 @@ func paste(pos = Vector2(0, 0)) -> void:
|
||||
if c is GraphNode:
|
||||
c.selected = false
|
||||
var data = parse_json(OS.clipboard)
|
||||
for c in create_nodes(data, scroll_offset+0.5*rect_size):
|
||||
var new_nodes = create_nodes(data, scroll_offset+0.5*rect_size)
|
||||
if new_nodes != null:
|
||||
for c in new_nodes:
|
||||
c.selected = true
|
||||
|
||||
# Delay after graph update
|
||||
|
@ -406,5 +406,15 @@
|
||||
{
|
||||
"tree_item":"Miscellaneous/Comment",
|
||||
"type":"comment"
|
||||
},
|
||||
{
|
||||
"tree_item":"Miscellaneous/Export",
|
||||
"type":"export",
|
||||
"parameters":{"size":10}
|
||||
},
|
||||
{
|
||||
"tree_item":"Miscellaneous/Debug",
|
||||
"icon":"debug",
|
||||
"type":"debug"
|
||||
}
|
||||
]}
|
BIN
addons/material_maker/library/base/debug.png
Normal file
BIN
addons/material_maker/library/base/debug.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
32
addons/material_maker/nodes/debug.gd
Normal file
32
addons/material_maker/nodes/debug.gd
Normal file
@ -0,0 +1,32 @@
|
||||
extends MMGraphNodeBase
|
||||
|
||||
static func generate_shader(src_code) -> String:
|
||||
var code
|
||||
code = ""
|
||||
var file = File.new()
|
||||
file.open("res://addons/material_maker/common.shader", File.READ)
|
||||
code += file.get_as_text()
|
||||
code += "\n"
|
||||
if src_code.has("textures"):
|
||||
for t in src_code.textures.keys():
|
||||
code += "uniform sampler2D "+t+";\n"
|
||||
if src_code.has("globals"):
|
||||
for g in src_code.globals:
|
||||
code += g
|
||||
var shader_code = src_code.defs
|
||||
shader_code += "\nvoid mainImage(out vec4 fragColor, in vec2 fragCoord) {\nvec2 UV = fragCoord/iResolution.xy;\n"
|
||||
shader_code += src_code.code
|
||||
shader_code += "fragColor = "+src_code.rgba+";\n"
|
||||
shader_code += "}\n"
|
||||
#print("GENERATED SHADER:\n"+shader_code)
|
||||
code += shader_code
|
||||
return code
|
||||
|
||||
func _on_Button_pressed():
|
||||
var src = generator.get_source(0)
|
||||
if src != null:
|
||||
var context : MMGenContext = MMGenContext.new(null)
|
||||
var source = src.generator.get_shader_code("UV", src.output_index, context)
|
||||
var popup = preload("res://addons/material_maker/nodes/debug/debug_popup.tscn").instance()
|
||||
get_parent().add_child(popup)
|
||||
popup.show_code(generate_shader(source))
|
24
addons/material_maker/nodes/debug.tscn
Normal file
24
addons/material_maker/nodes/debug.tscn
Normal file
@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/material_maker/nodes/debug.gd" type="Script" id=1]
|
||||
|
||||
[node name="Debug" type="GraphNode"]
|
||||
margin_right = 124.0
|
||||
margin_bottom = 49.0
|
||||
title = "Debug"
|
||||
show_close = true
|
||||
slot/0/left_enabled = true
|
||||
slot/0/left_type = 0
|
||||
slot/0/left_color = Color( 0, 1, 0, 0.501961 )
|
||||
slot/0/right_enabled = false
|
||||
slot/0/right_type = 0
|
||||
slot/0/right_color = Color( 1, 1, 1, 1 )
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Button" type="Button" parent="."]
|
||||
margin_left = 16.0
|
||||
margin_top = 24.0
|
||||
margin_right = 108.0
|
||||
margin_bottom = 44.0
|
||||
text = "Show shader"
|
||||
[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]
|
5
addons/material_maker/nodes/debug/debug_popup.gd
Normal file
5
addons/material_maker/nodes/debug/debug_popup.gd
Normal file
@ -0,0 +1,5 @@
|
||||
extends Popup
|
||||
|
||||
func show_code(text : String) -> void:
|
||||
$TextEdit.text = text
|
||||
popup_centered()
|
16
addons/material_maker/nodes/debug/debug_popup.tscn
Normal file
16
addons/material_maker/nodes/debug/debug_popup.tscn
Normal file
@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/material_maker/nodes/debug/debug_popup.gd" type="Script" id=1]
|
||||
|
||||
[node name="Popup" type="Popup"]
|
||||
visible = true
|
||||
margin_right = 739.0
|
||||
margin_bottom = 662.0
|
||||
rect_min_size = Vector2( 500, 300 )
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="TextEdit" type="TextEdit" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
syntax_highlighting = true
|
||||
show_line_numbers = true
|
@ -25,7 +25,7 @@ func on_parameter_changed(p, v) -> void:
|
||||
elif controls.has(p):
|
||||
var o = controls[p]
|
||||
if o is LineEdit:
|
||||
o.text = str(v)
|
||||
o.text = v
|
||||
elif o is SpinBox:
|
||||
o.value = v
|
||||
elif o is HSlider:
|
||||
@ -81,7 +81,7 @@ func update_shaders() -> void:
|
||||
|
||||
func _on_text_changed(new_text, variable) -> void:
|
||||
ignore_parameter_change = variable
|
||||
generator.set_parameter(variable, float(new_text))
|
||||
generator.set_parameter(variable, new_text)
|
||||
ignore_parameter_change = ""
|
||||
update_shaders()
|
||||
|
||||
@ -135,6 +135,8 @@ func create_parameter_control(p : Dictionary) -> Control:
|
||||
control = ColorPickerButton.new()
|
||||
elif p.type == "gradient":
|
||||
control = preload("res://addons/material_maker/widgets/gradient_editor.tscn").instance()
|
||||
elif p.type == "string":
|
||||
control = LineEdit.new()
|
||||
return control
|
||||
|
||||
func save_preview_widget() -> void:
|
||||
|
@ -35,6 +35,16 @@ _global_script_classes=[ {
|
||||
"path": "res://addons/material_maker/engine/gen_convolution.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenDebug",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_debug.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenExport",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_export.gd"
|
||||
}, {
|
||||
"base": "MMGenBase",
|
||||
"class": "MMGenGraph",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/material_maker/engine/gen_graph.gd"
|
||||
@ -135,6 +145,8 @@ _global_script_class_icons={
|
||||
"MMGenComment": "",
|
||||
"MMGenContext": "",
|
||||
"MMGenConvolution": "",
|
||||
"MMGenDebug": "",
|
||||
"MMGenExport": "",
|
||||
"MMGenGraph": "",
|
||||
"MMGenIOs": "",
|
||||
"MMGenImage": "",
|
||||
|
Loading…
Reference in New Issue
Block a user