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Rodolphe Suescun 2018-08-16 15:08:15 +02:00
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@ -98,3 +98,14 @@ This can be combined with the pattern node to create a great variety of shapes.
This node deforms an input image according to the gradient of another image (generally perlin noise). This node deforms an input image according to the gradient of another image (generally perlin noise).
![Warp](doc/warp.png)
## Miscellaneous
### Material
This node defines the material shown in the 3d preview. It accepts textures for a subset of the PBR lighting model as implemented in the Godot engine. When exporting the material, each texture will be saved as a PNG file named after the project's name and a suffix for each material node input.
### Export
This node can be used to export extra PNG files (for example a combined PNG to be used with Godot materials).