From 938397f3f6671caabd55e5aa93ef14747148a493 Mon Sep 17 00:00:00 2001 From: RodZill4 Date: Sat, 13 Oct 2018 17:31:37 +0200 Subject: [PATCH] More node editor progress, support for globals in generic nodes --- addons/material_maker/common.shader | 101 ------------- .../examples/wood_with_blood.ptex | 2 +- .../material_maker/examples/wooden_floor.ptex | 2 +- addons/material_maker/graph_edit.gd | 10 +- addons/material_maker/main_window.gd | 1 + addons/material_maker/main_window.tscn | 9 +- addons/material_maker/node_base.gd | 29 +++- addons/material_maker/node_factory.gd | 18 +++ addons/material_maker/nodes/blur/blur.gd | 2 +- .../nodes/decompose/decompose.gd | 2 +- addons/material_maker/nodes/emboss/emboss.gd | 2 +- .../material_maker/nodes/material/material.gd | 2 +- addons/material_maker/nodes/node_generic.gd | 27 ++-- .../nodes/normal_map/normal_map.gd | 2 +- addons/material_maker/preview.tscn | 2 +- addons/material_maker/renderer.gd | 14 +- .../widgets/node_editor/node_editor.tscn | 36 ++--- .../widgets/node_editor/parameter.gd | 39 +++++ .../widgets/node_editor/parameter.tscn | 142 ++++++++++++++++-- addons/material_maker/widgets/tabs.gd | 13 +- addons/material_maker/window_dialog.tscn | 2 +- project.godot | 2 +- 22 files changed, 288 insertions(+), 171 deletions(-) create mode 100644 addons/material_maker/node_factory.gd diff --git a/addons/material_maker/common.shader b/addons/material_maker/common.shader index 3b48408..7a9927a 100644 --- a/addons/material_maker/common.shader +++ b/addons/material_maker/common.shader @@ -184,107 +184,6 @@ vec2 transform_norepeat(vec2 uv, vec2 translate, float rotate, vec2 scale) { return clamp(transform(uv, translate, rotate, scale), vec2(0.0), vec2(1.0)); } -vec3 brick(vec2 uv, vec2 bmin, vec2 bmax, float mortar, float bevel) { - float color = 0.5; - vec2 c1 = (uv-bmin-vec2(mortar))/bevel; - vec2 c2 = (bmax-uv-vec2(mortar))/bevel; - vec2 c = min(c1, c2); - color = clamp(min(c.x, c.y), 0.0, 1.0); - return vec3(color, mod(bmin, vec2(1.0, 1.0))); -} - -vec3 bricks_rb(vec2 uv, vec2 count, float repeat, float offset, float mortar, float bevel) { - count *= repeat; - mortar /= max(count.x, count.y); - bevel /= max(count.x, count.y); - float x_offset = offset*step(0.5, fract(uv.y*count.y*0.5)); - vec2 bmin = floor(vec2(uv.x*count.x-x_offset, uv.y*count.y)); - bmin.x += x_offset; - bmin /= count; - return brick(uv, bmin, bmin+vec2(1.0)/count, mortar, bevel); -} - -vec3 bricks_rb2(vec2 uv, vec2 count, float repeat, float offset, float mortar, float bevel) { - count *= repeat; - mortar /= max(2.0*count.x, count.y); - bevel /= max(2.0*count.x, count.y); - float x_offset = offset*step(0.5, fract(uv.y*count.y*0.5)); - count.x = count.x*(1.0+step(0.5, fract(uv.y*count.y*0.5))); - vec2 bmin = floor(vec2(uv.x*count.x-x_offset, uv.y*count.y)); - bmin.x += x_offset; - bmin /= count; - return brick(uv, bmin, bmin+vec2(1.0)/count, mortar, bevel); -} - -vec3 bricks_hb(vec2 uv, vec2 count, float repeat, float offset, float mortar, float bevel) { - float pc = count.x+count.y; - float c = pc*repeat; - mortar /= c; - bevel /= c; - vec2 corner = floor(uv*c); - float cdiff = mod(corner.x-corner.y, pc); - if (cdiff < count.x) { - return brick(uv, (corner-vec2(cdiff, 0.0))/c, (corner-vec2(cdiff, 0.0)+vec2(count.x, 1.0))/c, mortar, bevel); - } else { - return brick(uv, (corner-vec2(0.0, pc-cdiff-1.0))/c, (corner-vec2(0.0, pc-cdiff-1.0)+vec2(1.0, count.y))/c, mortar, bevel); - } -} - -vec3 bricks_bw(vec2 uv, vec2 count, float repeat, float offset, float mortar, float bevel) { - vec2 c = 2.0*count*repeat; - float mc = max(c.x, c.y); - mortar /= mc; - bevel /= mc; - vec2 corner1 = floor(uv*c); - vec2 corner2 = count*floor(repeat*2.0*uv); - float cdiff = mod(dot(floor(repeat*2.0*uv), vec2(1.0)), 2.0); - vec2 corner; - vec2 size; - if (cdiff == 0.0) { - corner = vec2(corner1.x, corner2.y); - size = vec2(1.0, count.y); - } else { - corner = vec2(corner2.x, corner1.y); - size = vec2(count.x, 1.0); - } - return brick(uv, corner/c, (corner+size)/c, mortar, bevel); -} - -vec3 bricks_sb(vec2 uv, vec2 count, float repeat, float offset, float mortar, float bevel) { - vec2 c = (count+vec2(1.0))*repeat; - float mc = max(c.x, c.y); - mortar /= mc; - bevel /= mc; - vec2 corner1 = floor(uv*c); - vec2 corner2 = (count+vec2(1.0))*floor(repeat*uv); - vec2 rcorner = corner1 - corner2; - vec2 corner; - vec2 size; - if (rcorner.x == 0.0 && rcorner.y < count.y) { - corner = corner2; - size = vec2(1.0, count.y); - } else if (rcorner.y == 0.0) { - corner = corner2+vec2(1.0, 0.0); - size = vec2(count.x, 1.0); - } else if (rcorner.x == count.x) { - corner = corner2+vec2(count.x, 1.0); - size = vec2(1.0, count.y); - } else if (rcorner.y == count.y) { - corner = corner2+vec2(0.0, count.y); - size = vec2(count.x, 1.0); - } else { - corner = corner2+vec2(1.0); - size = vec2(count.x-1.0, count.y-1.0); - } - return brick(uv, corner/c, (corner+size)/c, mortar, bevel); -} - -float colored_bricks(vec2 uv, vec2 count, float offset) { - float x = floor(uv.x*count.x+offset*step(0.5, fract(uv.y*count.y*0.5))); - float y = floor(uv.y*count.y); - return fract(x/3.0+y/7.0); -} - float dots(vec2 uv, float size, float density, int seed) { vec2 seed2 = rand2(vec2(float(seed), 1.0-float(seed))); uv /= size; diff --git a/addons/material_maker/examples/wood_with_blood.ptex b/addons/material_maker/examples/wood_with_blood.ptex index ac51ada..57e2f5f 100644 --- a/addons/material_maker/examples/wood_with_blood.ptex +++ b/addons/material_maker/examples/wood_with_blood.ptex @@ -1 +1 @@ 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+{"connections":[{"from":"bricks_0","from_port":0,"to":"colorize_0","to_port":0},{"from":"colorize_0","from_port":0,"to":"blend_0","to_port":0},{"from":"blend_0","from_port":0,"to":"Material","to_port":0},{"from":"blend_0","from_port":0,"to":"colorize_1","to_port":0},{"from":"colorize_1","from_port":0,"to":"normal_map_0","to_port":0},{"from":"normal_map_0","from_port":0,"to":"Material","to_port":4},{"from":"blend_0","from_port":0,"to":"Material","to_port":2},{"from":"uniform_0","from_port":0,"to":"Material","to_port":1},{"from":"uniform_0","from_port":0,"to":"combine_0","to_port":0},{"from":"blend_0","from_port":0,"to":"combine_0","to_port":1},{"from":"combine_0","from_port":0,"to":"export_0","to_port":0},{"from":"transform_1","from_port":0,"to":"blend_0","to_port":1},{"from":"perlin_0","from_port":0,"to":"transform_1","to_port":0},{"from":"bricks_0","from_port":1,"to":"decompose_0","to_port":0},{"from":"decompose_0","from_port":0,"to":"transform_1","to_port":1},{"from":"decompose_0","from_port":1,"to":"transform_1","to_port":2}],"nodes":[{"gradient":{"points":[{"b":0,"g":0,"pos":0,"r":0},{"b":0.213623,"g":0.391325,"pos":0.145455,"r":0.651042}],"type":"Gradient"},"name":"colorize_0","node_position":{"x":524,"y":-100.75},"type":"colorize"},{"amount":0.5,"name":"normal_map_0","node_position":{"x":740,"y":135.25},"size":2,"type":"normal_map"},{"gradient":{"points":[{"b":1,"g":1,"pos":0,"r":1},{"b":0,"g":0,"pos":1,"r":0}],"type":"Gradient"},"name":"colorize_1","node_position":{"x":710,"y":208.25},"type":"colorize"},{"color":{"a":1,"b":0,"g":0,"r":0,"type":"Color"},"name":"uniform_0","node_position":{"x":718,"y":73},"type":"uniform"},{"albedo_color":{"a":1,"b":1,"g":1,"r":1,"type":"Color"},"ao_light_affect":1,"depth_scale":1,"emission_energy":1,"metallic":1,"name":"Material","node_position":{"x":930,"y":38},"normal_scale":1,"resolution":1,"roughness":1,"type":"material"},{"name":"combine_0","node_position":{"x":866,"y":-78},"type":"combine"},{"name":"export_0","node_position":{"x":1053,"y":-62},"resolution":1,"suffix":"mr","type":"export"},{"iterations":7,"name":"perlin_0","node_position":{"x":69,"y":81.25},"persistence":0.75,"scale_x":4,"scale_y":20,"type":"perlin"},{"name":"decompose_0","node_position":{"x":97,"y":236},"type":"decompose"},{"bevel":0,"columns":1,"mortar":0.02,"name":"bricks_0","node_position":{"x":79,"y":-124.75},"pattern":0,"repeat":1,"row_offset":0.5,"rows":10,"type":"bricks"},{"name":"transform_1","node_position":{"x":290,"y":120},"repeat":true,"rotate":0,"scale_x":1,"scale_y":1,"translate_x":1,"translate_y":1,"type":"transform"},{"amount":0.5,"blend_type":0,"name":"blend_0","node_position":{"x":535,"y":2.25},"type":"blend"}]} \ No newline at end of file diff --git a/addons/material_maker/graph_edit.gd b/addons/material_maker/graph_edit.gd index f79bcb9..8c2836c 100644 --- a/addons/material_maker/graph_edit.gd +++ b/addons/material_maker/graph_edit.gd @@ -2,6 +2,7 @@ tool extends GraphEdit var editor_interface = null +var node_factory = null var renderer = null var save_path = null @@ -116,14 +117,7 @@ func create_nodes(data, position = null): if data == null: return if data.has("type"): - var node = null - if File.new().file_exists("res://addons/material_maker/nodes/"+data.type+".mmn"): - node = preload("res://addons/material_maker/nodes/node_generic.gd").new() - node.model = data.type - else: - var node_type = load("res://addons/material_maker/nodes/"+data.type+"/"+data.type+".tscn") - if node_type != null: - node = node_type.instance() + var node = node_factory.create_node(data.type) if node != null: if data.has("name") && !has_node(data.name): node.name = data.name diff --git a/addons/material_maker/main_window.gd b/addons/material_maker/main_window.gd index 40424b4..58df3a8 100644 --- a/addons/material_maker/main_window.gd +++ b/addons/material_maker/main_window.gd @@ -80,6 +80,7 @@ func menu_about_to_show(name, menu): func new_pane(): var graph_edit = preload("res://addons/material_maker/graph_edit.tscn").instance() + graph_edit.node_factory = $NodeFactory graph_edit.renderer = $Renderer graph_edit.editor_interface = editor_interface $VBoxContainer/HBoxContainer/Projects.add_child(graph_edit) diff --git a/addons/material_maker/main_window.tscn b/addons/material_maker/main_window.tscn index 12b560e..1e75135 100644 --- a/addons/material_maker/main_window.tscn +++ b/addons/material_maker/main_window.tscn @@ -1,12 +1,13 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://addons/material_maker/main_window.gd" type="Script" id=1] [ext_resource path="res://addons/material_maker/library.gd" type="Script" id=2] [ext_resource path="res://addons/material_maker/preview.tscn" type="PackedScene" id=3] [ext_resource path="res://addons/material_maker/widgets/tabs.gd" type="Script" id=4] [ext_resource path="res://addons/material_maker/renderer.tscn" type="PackedScene" id=5] +[ext_resource path="res://addons/material_maker/node_factory.gd" type="Script" id=6] -[node name="MainWindow" type="Panel"] +[node name="MainWindow" type="Panel" index="0"] anchor_left = 0.0 anchor_top = 0.0 @@ -262,6 +263,10 @@ scrolling_enabled = true [node name="Renderer" parent="." index="1" instance=ExtResource( 5 )] +[node name="NodeFactory" type="Node" parent="." index="2"] + +script = ExtResource( 6 ) + [connection signal="no_more_tabs" from="VBoxContainer/HBoxContainer/Projects" to="." method="new_material"] [connection signal="resized" from="VBoxContainer/HBoxContainer/Projects" to="VBoxContainer/HBoxContainer/Projects" method="_on_Projects_resized"] diff --git a/addons/material_maker/node_base.gd b/addons/material_maker/node_base.gd index c208980..5bc44f7 100644 --- a/addons/material_maker/node_base.gd +++ b/addons/material_maker/node_base.gd @@ -11,7 +11,10 @@ class OutPort: func generate_shader(): return node.generate_shader(port) - + + func get_globals(): + return node.get_globals() + func get_textures(): return node.get_textures() @@ -111,10 +114,10 @@ func get_source(index = 0): func get_source_f(source): var rv - if source.has("rgb"): - rv = "dot("+source.rgb+", vec3(1.0))/3.0" - elif source.has("f"): + if source.has("f"): rv = source.f + elif source.has("rgb"): + rv = "dot("+source.rgb+", vec3(1.0))/3.0" else: rv = "***error***" return rv @@ -151,6 +154,22 @@ func get_shader_code(uv, slot = 0): rv.f = "vec3(0.0)" return rv +func get_shader_code_with_globals(uv, slot = 0): + var code = get_shader_code(uv, slot) + code.globals = get_globals() + return code + +func get_globals(): + var list = [] + for i in range(get_connection_input_count()): + var source = get_source(i) + if source != null: + var source_list = source.get_globals() + for g in source_list: + if list.find(g) == -1: + list.append(g) + return list + func get_textures(): var list = {} for i in range(get_connection_input_count()): @@ -181,7 +200,7 @@ func generate_shader(slot = 0): for c in get_parent().get_children(): if c is GraphNode: c.reset() - return get_parent().renderer.generate_shader(get_shader_code("UV", slot)) + return get_parent().renderer.generate_shader(get_shader_code_with_globals("UV", slot)) func serialize(): var type = get_script().resource_path diff --git a/addons/material_maker/node_factory.gd b/addons/material_maker/node_factory.gd new file mode 100644 index 0000000..90e8032 --- /dev/null +++ b/addons/material_maker/node_factory.gd @@ -0,0 +1,18 @@ +tool +extends Node + +var includes + +func _ready(): + pass + +func create_node(type): + var node = null + if File.new().file_exists("res://addons/material_maker/nodes/"+type+".mmn"): + node = preload("res://addons/material_maker/nodes/node_generic.gd").new() + node.model = type + else: + var node_type = load("res://addons/material_maker/nodes/"+type+"/"+type+".tscn") + if node_type != null: + node = node_type.instance() + return node diff --git a/addons/material_maker/nodes/blur/blur.gd b/addons/material_maker/nodes/blur/blur.gd index 9651693..c2a8b49 100644 --- a/addons/material_maker/nodes/blur/blur.gd +++ b/addons/material_maker/nodes/blur/blur.gd @@ -68,7 +68,7 @@ func _get_shader_code(uv): var src = get_source() if src == null: return rv - input_shader = get_parent().renderer.generate_shader(src.get_shader_code("UV")) + input_shader = get_parent().renderer.generate_shader(src.get_shader_code_with_globals("UV")) _rerender() if generated_variants.empty(): rv.defs = "uniform sampler2D "+name+"_tex;\n" diff --git a/addons/material_maker/nodes/decompose/decompose.gd b/addons/material_maker/nodes/decompose/decompose.gd index 4b26560..6731b81 100644 --- a/addons/material_maker/nodes/decompose/decompose.gd +++ b/addons/material_maker/nodes/decompose/decompose.gd @@ -6,7 +6,7 @@ const OUTPUTS = [ "r", "g", "b" ] func _get_shader_code(uv, output = 0): var rv = { defs="", code="" } var src = get_source() - var src_code = { defs="", code="", rgb="vec3(0.0)" } + var src_code = { defs="", code="", f="0.0" } if src != null: src_code = src.get_shader_code(uv) if generated_variants.empty(): diff --git a/addons/material_maker/nodes/emboss/emboss.gd b/addons/material_maker/nodes/emboss/emboss.gd index 935195a..3247315 100644 --- a/addons/material_maker/nodes/emboss/emboss.gd +++ b/addons/material_maker/nodes/emboss/emboss.gd @@ -50,7 +50,7 @@ func _get_shader_code(uv): var src = get_source() if src == null: return rv - input_shader = get_parent().generate_shader(src.get_shader_code("UV")) + input_shader = get_parent().generate_shader(src.get_shader_code_get_globals("UV")) _rerender() if generated_variants.empty(): rv.defs = "uniform sampler2D %s_tex;\n" % [ name ] diff --git a/addons/material_maker/nodes/material/material.gd b/addons/material_maker/nodes/material/material.gd index 90eb786..b805475 100644 --- a/addons/material_maker/nodes/material/material.gd +++ b/addons/material_maker/nodes/material/material.gd @@ -81,7 +81,7 @@ func update_materials(material_list): var source_code = [ null, null, null ] for i in range(3): if source[i] != null: - source_code[i] = source[i].get_shader_code("UV") + source_code[i] = source[i].get_shader_code_with_globals("UV") else: source_code[i] = { defs="", code="", f=t.default_values[i] } shader = get_parent().renderer.generate_combined_shader(source_code[0], source_code[1], source_code[2]) diff --git a/addons/material_maker/nodes/node_generic.gd b/addons/material_maker/nodes/node_generic.gd index 9dd6de1..72cc9fb 100644 --- a/addons/material_maker/nodes/node_generic.gd +++ b/addons/material_maker/nodes/node_generic.gd @@ -27,6 +27,8 @@ func set_model(m): data = parse_json(data) model = m update_node(data) + else: + print("set_model error "+str(m)) func update_node(data): if typeof(data) != TYPE_DICTIONARY: @@ -66,10 +68,10 @@ func update_node(data): parameters[p.name] = 0.5*(p.min+p.max) elif p.type == "size": control = OptionButton.new() - for i in range(p.first, p.last): + for i in range(p.first, p.last+1): var s = pow(2, i) control.add_item("%dx%d" % [ s, s ]) - control.selected = 0 if !p.has("default") else p.default + control.selected = 0 if !p.has("default") else p.default-p.first elif p.type == "enum": control = OptionButton.new() for i in p.values.size(): @@ -133,25 +135,32 @@ func subst(string, uv = ""): return string func _get_shader_code(uv, slot = 0): - var rv = { defs="", code="", f="0.0" } + var rv = { defs="", code="" } + var variant_string = uv+","+str(slot) if model_data != null and model_data.has("outputs") and model_data.outputs.size() > slot: var output = model_data.outputs[slot] if model_data.has("instance") && generated_variants.empty(): rv.defs = subst(model_data.instance) - var variant_index = generated_variants.find(uv) + var variant_index = generated_variants.find(variant_string) if variant_index == -1: variant_index = generated_variants.size() - generated_variants.append(uv) + generated_variants.append(variant_string) if output.has("rgb"): - rv.code += "vec3 %s_%d_rgb = %s;\n" % [ name, variant_index, subst(output.rgb, uv) ] + rv.code += "vec3 %s_%d_%d_rgb = %s;\n" % [ name, slot, variant_index, subst(output.rgb, uv) ] if output.has("f"): - rv.code += "float %s_%d_f = %s;\n" % [ name, variant_index, subst(output.f, uv) ] + rv.code += "float %s_%d_%d_f = %s;\n" % [ name, slot, variant_index, subst(output.f, uv) ] if output.has("rgb"): - rv.rgb = "%s_%d_rgb" % [ name, variant_index ] + rv.rgb = "%s_%d_%d_rgb" % [ name, slot, variant_index ] if output.has("f"): - rv.f = "%s_%d_f" % [ name, variant_index ] + rv.f = "%s_%d_%d_f" % [ name, slot, variant_index ] return rv +func get_globals(): + var list = .get_globals() + if model_data.has("global") and list.find(model_data.global) == -1: + list.append(model_data.global) + return list + func _on_offset_changed(): update_shaders() diff --git a/addons/material_maker/nodes/normal_map/normal_map.gd b/addons/material_maker/nodes/normal_map/normal_map.gd index ebaeadf..2a3a926 100644 --- a/addons/material_maker/nodes/normal_map/normal_map.gd +++ b/addons/material_maker/nodes/normal_map/normal_map.gd @@ -51,7 +51,7 @@ func _get_shader_code(uv): var src = get_source() if src == null: return rv - input_shader = get_parent().renderer.generate_shader(src.get_shader_code("UV")) + input_shader = get_parent().renderer.generate_shader(src.get_shader_code_with_globals("UV")) _rerender() if generated_variants.empty(): rv.defs = "uniform sampler2D %s_tex;\n" % [ name ] diff --git a/addons/material_maker/preview.tscn b/addons/material_maker/preview.tscn index d7ff026..d8b9881 100644 --- a/addons/material_maker/preview.tscn +++ b/addons/material_maker/preview.tscn @@ -340,7 +340,7 @@ _sections_unfolded = [ "GUI", "Render Target" ] [node name="Objects" type="Spatial" parent="MaterialPreview" index="0"] -transform = Transform( -0.407451, 0, -0.913223, 0, 1, 0, 0.913223, 0, -0.407451, 0, 0, 0 ) +transform = Transform( 0.999464, 0, 0.0326148, 0, 1, 0, -0.0326148, 0, 0.999464, 0, 0, 0 ) _sections_unfolded = [ "Transform" ] [node name="Cube" type="MeshInstance" parent="MaterialPreview/Objects" index="0"] diff --git a/addons/material_maker/renderer.gd b/addons/material_maker/renderer.gd index 12f71b7..e2f00b1 100644 --- a/addons/material_maker/renderer.gd +++ b/addons/material_maker/renderer.gd @@ -15,6 +15,9 @@ static func generate_shader(src_code): file.open("res://addons/material_maker/common.shader", File.READ) code += file.get_as_text() code += "\n" + if src_code.has("globals"): + for g in src_code.globals: + code += g var shader_code = src_code.defs shader_code += "void fragment() {\n" shader_code += src_code.code @@ -31,6 +34,15 @@ static func generate_combined_shader(red_code, green_code, blue_code): file.open("res://addons/material_maker/common.shader", File.READ) code += file.get_as_text() code += "\n" + if red_code.has("globals"): + for g in red_code.globals: + code += g + if green_code.has("globals"): + for g in green_code.globals: + code += g + if blue_code.has("globals"): + for g in blue_code.globals: + code += g var shader_code = "" shader_code += red_code.defs shader_code += green_code.defs @@ -72,7 +84,7 @@ func render_shader_to_viewport(shader, textures, render_size, method, args): render_queue.pop_front() func render_to_viewport(node, render_size, method, args): - render_shader_to_viewport(node.generate_shader(), node.get_textures(), render_size, method, args) + render_shader_to_viewport(node.generate_shader_with_globals(), node.get_textures(), render_size, method, args) func export_texture(node, filename, render_size = 256): if node == null: diff --git a/addons/material_maker/widgets/node_editor/node_editor.tscn b/addons/material_maker/widgets/node_editor/node_editor.tscn index 6992718..83c2a30 100644 --- a/addons/material_maker/widgets/node_editor/node_editor.tscn +++ b/addons/material_maker/widgets/node_editor/node_editor.tscn @@ -3,14 +3,14 @@ [ext_resource path="res://addons/material_maker/widgets/node_editor/node_editor.gd" type="Script" id=1] [ext_resource path="res://addons/material_maker/icons/plus.png" type="Texture" id=2] -[node name="NodeEditor" type="WindowDialog"] +[node name="NodeEditor" type="WindowDialog" index="0"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 726.0 -margin_bottom = 399.0 +margin_right = 833.0 +margin_bottom = 398.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 0 @@ -44,8 +44,8 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 726.0 -margin_bottom = 375.0 +margin_right = 833.0 +margin_bottom = 374.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 0 @@ -80,7 +80,7 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -119,7 +119,7 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 46.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -143,7 +143,7 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_top = 28.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 42.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -164,7 +164,7 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_top = 46.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 181.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = true @@ -185,7 +185,7 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 22.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -313,7 +313,7 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_top = 185.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 199.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -334,8 +334,8 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_top = 203.0 -margin_right = 718.0 -margin_bottom = 339.0 +margin_right = 825.0 +margin_bottom = 338.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = true mouse_filter = 0 @@ -355,7 +355,7 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 718.0 +margin_right = 825.0 margin_bottom = 22.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -466,10 +466,10 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_left = 291.0 -margin_top = 379.0 -margin_right = 435.0 -margin_bottom = 399.0 +margin_left = 344.0 +margin_top = 378.0 +margin_right = 488.0 +margin_bottom = 398.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 1 diff --git a/addons/material_maker/widgets/node_editor/parameter.gd b/addons/material_maker/widgets/node_editor/parameter.gd index 9024680..b03d1cd 100644 --- a/addons/material_maker/widgets/node_editor/parameter.gd +++ b/addons/material_maker/widgets/node_editor/parameter.gd @@ -1,11 +1,40 @@ tool extends HBoxContainer +var size_first = 0 +var size_last = 12 +var size_default = 8 + const PARAMETER_TYPE = [ "float", "size", "enum", "boolean" ] func _ready(): pass +# Parameter of type SIZE + +func update_size_option_button(button, first, last, current): + button.clear() + for i in range(first, last+1): + var s = pow(2, i) + button.add_item("%dx%d" % [ s, s ]) + button.selected = current - first + +func update_size_configuration(): + update_size_option_button($Types/T1/First, 0, size_last, size_first) + update_size_option_button($Types/T1/Last, size_first, 12, size_last) + update_size_option_button($Types/T1/Default, size_first, size_last, size_default) + +func _on_First_item_selected(ID): + size_first = ID + update_size_configuration() + +func _on_Last_item_selected(ID): + size_last = size_first + ID + update_size_configuration() + +func _on_Default_item_selected(ID): + size_default = size_first + ID + func set_model_data(data): if data.has("name"): $Name.text = data.name @@ -29,6 +58,11 @@ func set_model_data(data): elif data.type == "size": $Type.selected = 1 w = $Types/T1 + if data.has("first"): + size_first = data.first + if data.has("last"): + size_last = data.last + update_size_configuration() elif data.type == "enum": $Type.selected = 2 w = $Types/T2 @@ -50,6 +84,10 @@ func get_model_data(): data.step = $Types/T0/Step.value if $Types/T0/SpinBox.pressed: data.widget = "spinbox" + elif $Type.selected == 1: + data.first = size_first + data.last = size_last + data.default = size_default return data func _on_Delete_pressed(): @@ -58,3 +96,4 @@ func _on_Delete_pressed(): func _on_OptionButton_item_selected(ID): for c in $Types.get_children(): c.visible = "T"+str(ID) == c.name + diff --git a/addons/material_maker/widgets/node_editor/parameter.tscn b/addons/material_maker/widgets/node_editor/parameter.tscn index 81ae5bc..5d3a97c 100644 --- a/addons/material_maker/widgets/node_editor/parameter.tscn +++ b/addons/material_maker/widgets/node_editor/parameter.tscn @@ -129,7 +129,7 @@ anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 254.0 -margin_right = 669.0 +margin_right = 801.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -146,7 +146,7 @@ anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 -margin_right = 415.0 +margin_right = 547.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -297,14 +297,61 @@ editable = true prefix = "" suffix = "" -[node name="SpinBox" type="CheckBox" parent="Types/T0" index="6"] +[node name="LabelDefault" type="Label" parent="Types/T0" index="6"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 336.0 -margin_right = 415.0 +margin_top = 5.0 +margin_right = 386.0 +margin_bottom = 19.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 2 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 4 +text = "Default:" +percent_visible = 1.0 +lines_skipped = 0 +max_lines_visible = -1 + +[node name="Default" type="SpinBox" parent="Types/T0" index="7"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_left = 390.0 +margin_right = 464.0 +margin_bottom = 24.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 0 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 +min_value = 0.0 +max_value = 65535.0 +step = 0.0 +page = 0.0 +value = 0.0 +exp_edit = false +rounded = false +editable = true +prefix = "" +suffix = "" + +[node name="SpinBox" type="CheckBox" parent="Types/T0" index="8"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_left = 468.0 +margin_right = 547.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -323,7 +370,6 @@ align = 0 [node name="T1" type="HBoxContainer" parent="Types" index="1"] -editor/display_folded = true visible = false anchor_left = 0.0 anchor_top = 0.0 @@ -339,7 +385,7 @@ size_flags_horizontal = 1 size_flags_vertical = 1 alignment = 0 -[node name="LabelMin" type="Label" parent="Types/T1" index="0"] +[node name="LabelFirst" type="Label" parent="Types/T1" index="0"] anchor_left = 0.0 anchor_top = 0.0 @@ -359,7 +405,7 @@ percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 -[node name="Min" type="OptionButton" parent="Types/T1" index="1"] +[node name="First" type="OptionButton" parent="Types/T1" index="1"] anchor_left = 0.0 anchor_top = 0.0 @@ -385,7 +431,7 @@ align = 0 items = [ ] selected = -1 -[node name="LabelMax" type="Label" parent="Types/T1" index="2"] +[node name="LabelLast" type="Label" parent="Types/T1" index="2"] anchor_left = 0.0 anchor_top = 0.0 @@ -406,7 +452,7 @@ percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 -[node name="Max" type="OptionButton" parent="Types/T1" index="3"] +[node name="Last" type="OptionButton" parent="Types/T1" index="3"] anchor_left = 0.0 anchor_top = 0.0 @@ -432,6 +478,53 @@ align = 0 items = [ ] selected = -1 +[node name="LabelDefault" type="Label" parent="Types/T1" index="4"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_left = 551.0 +margin_top = 5.0 +margin_right = 581.0 +margin_bottom = 19.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 2 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 4 +text = "Default:" +percent_visible = 1.0 +lines_skipped = 0 +max_lines_visible = -1 + +[node name="Default" type="OptionButton" parent="Types/T1" index="5"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_left = 585.0 +margin_right = 624.0 +margin_bottom = 24.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +focus_mode = 2 +mouse_filter = 0 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 +toggle_mode = false +action_mode = 0 +enabled_focus_mode = 2 +shortcut = null +group = null +flat = false +align = 0 +items = [ ] +selected = -1 + [node name="T2" type="HBoxContainer" parent="Types" index="2"] editor/display_folded = true @@ -477,11 +570,13 @@ selected = -1 [node name="T3" type="HBoxContainer" parent="Types" index="3"] +editor/display_folded = true visible = false anchor_left = 0.0 anchor_top = 0.0 anchor_right = 0.0 anchor_bottom = 0.0 +margin_right = 74.0 margin_bottom = 24.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false @@ -491,8 +586,37 @@ size_flags_horizontal = 1 size_flags_vertical = 1 alignment = 0 +[node name="Default" type="CheckBox" parent="Types/T3" index="0"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_right = 74.0 +margin_bottom = 24.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +focus_mode = 2 +mouse_filter = 0 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 +toggle_mode = true +enabled_focus_mode = 2 +shortcut = null +group = null +text = "Default" +flat = false +align = 0 + [connection signal="pressed" from="Delete" to="." method="_on_Delete_pressed"] [connection signal="item_selected" from="Type" to="." method="_on_OptionButton_item_selected"] +[connection signal="item_selected" from="Types/T1/First" to="." method="_on_First_item_selected"] + +[connection signal="item_selected" from="Types/T1/Last" to="." method="_on_Last_item_selected"] + +[connection signal="item_selected" from="Types/T1/Default" to="." method="_on_Default_item_selected"] + diff --git a/addons/material_maker/widgets/tabs.gd b/addons/material_maker/widgets/tabs.gd index 110a613..284c6ef 100644 --- a/addons/material_maker/widgets/tabs.gd +++ b/addons/material_maker/widgets/tabs.gd @@ -35,20 +35,17 @@ func move_active_tab_to(idx_to): set_current_tab(idx_to) func set_current_tab(t): - if t == current_tab: + if t == current_tab or t < 0 or t >= $Tabs.get_tab_count(): return var node if current_tab >= 0 && current_tab < $Tabs.get_tab_count(): node = get_child(current_tab) node.visible = false current_tab = t - if current_tab >= 0 && current_tab < $Tabs.get_tab_count(): - node = get_child(current_tab) - node.visible = true - node.rect_position = Vector2(0, $Tabs.rect_size.y) - node.rect_size = rect_size - node.rect_position - else: - print("Incorrect current tab "+str(current_tab)) + node = get_child(current_tab) + node.visible = true + node.rect_position = Vector2(0, $Tabs.rect_size.y) + node.rect_size = rect_size - node.rect_position $Tabs.current_tab = current_tab emit_signal("tab_changed", current_tab) diff --git a/addons/material_maker/window_dialog.tscn b/addons/material_maker/window_dialog.tscn index 43324ce..0d2b9de 100644 --- a/addons/material_maker/window_dialog.tscn +++ b/addons/material_maker/window_dialog.tscn @@ -2,7 +2,7 @@ [ext_resource path="res://addons/material_maker/main_window.tscn" type="PackedScene" id=1] -[node name="WindowDialog" type="WindowDialog" index="0"] +[node name="WindowDialog" type="WindowDialog"] anchor_left = 0.0 anchor_top = 0.0 diff --git a/project.godot b/project.godot index 46bb8a0..750593a 100644 --- a/project.godot +++ b/project.godot @@ -15,7 +15,7 @@ run/main_scene="res://addons/material_maker/main_window.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="material_maker" config/icon="res://icon.png" -config/release="0.5" +config/release="0.6" [display]