Updated import, preview and slider widgets

This commit is contained in:
RodZill4 2019-10-01 08:34:08 +02:00
parent b861cf446d
commit 8c06cd3aa8
12 changed files with 143 additions and 92 deletions

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@ -7,6 +7,7 @@ Base class for texture generators, that defines their API
"""
signal parameter_changed
signal update_textures
class InputPort:
var generator : MMGenBase = null

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@ -25,6 +25,12 @@ const ADDON_TEXTURE_LIST = [
{ port=6, texture="depth_texture" }
]
func _ready():
texture_list = TEXTURE_LIST
for t in texture_list:
generated_textures[t.texture] = null
material = SpatialMaterial.new()
func get_type():
return "material"
@ -53,23 +59,8 @@ func get_input_defs():
{ name="depth_texture", label="", type="f" }
]
func _ready():
texture_list = TEXTURE_LIST
if Engine.editor_hint:
texture_list = ADDON_TEXTURE_LIST
for t in texture_list:
generated_textures[t.texture] = null
material = SpatialMaterial.new()
func generate_material(renderer : MMGenRenderer):
var source = get_source(0)
if source != null:
var status = source.generator.render(source.output_index, renderer, 512)
while status is GDScriptFunctionState:
status = yield(status, "completed")
renderer.get_texture().get_data().save_png("res://test.png")
material.albedo_texture = load("res://test.png")
return material
func source_changed(input_index : int):
emit_signal("update_textures")
func render_textures(renderer : MMGenRenderer):
for t in texture_list:
@ -77,7 +68,7 @@ func render_textures(renderer : MMGenRenderer):
var source = get_source(t.port)
var texture = null
if source != null:
var status = source.generator.render(source.output_index, renderer, 512)
var status = source.generator.render(source.output_index, renderer, 1024)
while status is GDScriptFunctionState:
status = yield(status, "completed")
texture = ImageTexture.new()
@ -104,7 +95,7 @@ func update_spatial_material(m, file_prefix = null):
m.albedo_texture = get_generated_texture("albedo", file_prefix)
m.metallic = parameters.metallic
m.roughness = parameters.roughness
if Engine.editor_hint:
if false:
texture = get_generated_texture("mrao", file_prefix)
m.metallic_texture = texture
m.metallic_texture_channel = SpatialMaterial.TEXTURE_CHANNEL_RED
@ -126,7 +117,7 @@ func update_spatial_material(m, file_prefix = null):
m.normal_texture = texture
else:
m.normal_enabled = false
if Engine.editor_hint:
if false:
if (generated_textures.mrao.mask & (1 << 2)) != 0:
m.ao_enabled = true
m.ao_light_affect = parameters.ao_light_affect
@ -151,22 +142,21 @@ func update_spatial_material(m, file_prefix = null):
else:
m.depth_enabled = false
func export_textures(prefix, size = null):
if size == null:
size = int(pow(2, 8+parameters.resolution))
func export_textures(prefix, editor_interface = null):
for t in texture_list:
var texture = generated_textures[t.texture]
if texture != null:
var image = texture.get_data()
image.save_png("%s_%s.png" % [ prefix, t.texture ])
if Engine.editor_hint:
var resource_filesystem = get_parent().editor_interface.get_resource_filesystem()
var resource_filesystem = editor_interface.get_resource_filesystem()
resource_filesystem.scan()
yield(resource_filesystem, "filesystem_changed")
var new_material = SpatialMaterial.new()
update_spatial_material(new_material, prefix)
ResourceSaver.save("%s.tres" % [ prefix ], new_material)
resource_filesystem.scan()
return new_material
func _serialize(data):
return data

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@ -363,3 +363,9 @@ func _on_Projects_tab_changed(tab):
new_tab.connect("node_selected", self, "update_preview_2d")
current_tab = new_tab
update_preview()
func _on_Preview_show_background_preview(v):
var pv = $VBoxContainer/HBoxContainer/VBoxContainer/Preview/MaterialPreview
var bgpv = $VBoxContainer/HBoxContainer/ProjectsPane/BackgroundPreview/Viewport
bgpv.world = pv.find_world()
$VBoxContainer/HBoxContainer/ProjectsPane/BackgroundPreview.visible = v

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@ -100,7 +100,7 @@ handle_input_locally = false
render_target_update_mode = 0
[node name="Camera" type="Camera" parent="VBoxContainer/HBoxContainer/ProjectsPane/BackgroundPreview/Viewport"]
transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 2.24976, 2.68116 )
transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 2.24976, 2.68115 )
current = true
[node name="Projects" type="Panel" parent="VBoxContainer/HBoxContainer/ProjectsPane"]
@ -123,7 +123,7 @@ debug_path = null
[node name="NodeFactory" type="Node" parent="."]
script = ExtResource( 6 )
[connection signal="need_update" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview" to="." method="update_preview_3d"]
[connection signal="show_background_preview" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview" to="VBoxContainer/HBoxContainer/ProjectsPane/BackgroundPreview" method="set_visible"]
[connection signal="show_background_preview" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview" to="." method="_on_Preview_show_background_preview"]
[connection signal="no_more_tabs" from="VBoxContainer/HBoxContainer/ProjectsPane/Projects" to="." method="new_material"]
[connection signal="resized" from="VBoxContainer/HBoxContainer/ProjectsPane/Projects" to="VBoxContainer/HBoxContainer/ProjectsPane/Projects" method="_on_Projects_resized"]
[connection signal="tab_changed" from="VBoxContainer/HBoxContainer/ProjectsPane/Projects" to="." method="_on_Projects_tab_changed"]

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@ -102,7 +102,7 @@ func create_parameter_control(p : Dictionary):
if p.has("widget") and p.widget == "spinbox":
control = SpinBox.new()
else:
control = HSlider.new()
control = preload("res://addons/material_maker/widgets/hslider.tscn").instance()
control.min_value = p.min
control.max_value = p.max
control.step = 0.005 if !p.has("step") else p.step

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@ -49,8 +49,12 @@ func close_material_maker():
func generate_material(ptex_filename: String) -> Material:
var generator = MMGenLoader.load_gen(ptex_filename)
add_child(generator)
var material = generator.get_node("Material")
var return_value = material.generate_material(renderer)
if generator.has_node("Material"):
var gen_material = generator.get_node("Material")
print(renderer)
var return_value = gen_material.render_textures(renderer)
while return_value is GDScriptFunctionState:
return_value = yield(return_value, "completed")
return return_value
var prefix = ptex_filename.left(ptex_filename.rfind("."))
return gen_material.export_textures(prefix, get_editor_interface())
return null

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@ -7,7 +7,7 @@ const ENVIRONMENTS = [
"experiment", "lobby", "night", "park", "schelde"
]
onready var objects = $MaterialPreview/Objects
onready var objects = $MaterialPreview/Preview3d/Objects
onready var current_object = objects.get_child(0)
signal need_update
@ -20,14 +20,14 @@ func _ready():
var m = o.get_surface_material(0)
o.set_surface_material(0, m.duplicate())
$Config/Model.add_item(o.name)
$ObjectRotate.play("rotate")
$MaterialPreview/Preview3d/ObjectRotate.play("rotate")
$Preview2D.material = $Preview2D.material.duplicate(true)
_on_Environment_item_selected($Config/Environment.selected)
_on_Preview_resized()
$MaterialPreview/CameraPivot/Camera/RemoteTransform.set_remote_node("../../../../../../ProjectsPane/BackgroundPreview/Viewport/Camera")
$MaterialPreview/Preview3d/CameraPivot/Camera/RemoteTransform.set_remote_node("../../../../../../../ProjectsPane/BackgroundPreview/Viewport/Camera")
func _on_Environment_item_selected(id):
$MaterialPreview/WorldEnvironment.environment.background_sky.panorama = load("res://addons/material_maker/panoramas/"+ENVIRONMENTS[id]+".hdr")
$MaterialPreview/Preview3d/WorldEnvironment.environment.background_sky.panorama = load("res://addons/material_maker/panoramas/"+ENVIRONMENTS[id]+".hdr")
func _on_Model_item_selected(id):
current_object.visible = false
@ -60,8 +60,8 @@ func _on_Button_toggled(button_pressed):
func on_gui_input(event):
if event is InputEventMouseButton:
$ObjectRotate.stop()
$MaterialPreview/Preview3d/ObjectRotate.stop()
elif event is InputEventMouseMotion:
if event.button_mask != 0:
$MaterialPreview/Objects.rotation.y += 0.01*event.relative.x
$MaterialPreview/CameraPivot.rotation.x -= 0.01*event.relative.y
$MaterialPreview/Preview3d/Objects.rotation.y += 0.01*event.relative.x
$MaterialPreview/Preview3d/CameraPivot.rotation.x -= 0.01*event.relative.y

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@ -1,33 +1,11 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/material_maker/preview.gd" type="Script" id=1]
[ext_resource path="res://addons/material_maker/preview_objects.tscn" type="PackedScene" id=2]
[ext_resource path="res://addons/material_maker/panoramas/park.hdr" type="Texture" id=3]
[ext_resource path="res://addons/material_maker/preview_3d.tscn" type="PackedScene" id=2]
[sub_resource type="Animation" id=1]
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("MaterialPreview/Objects:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ]
}
[sub_resource type="World" id=4]
[sub_resource type="PanoramaSky" id=2]
radiance_size = 2
panorama = ExtResource( 3 )
[sub_resource type="Environment" id=3]
background_mode = 2
background_sky = SubResource( 2 )
[sub_resource type="Shader" id=4]
[sub_resource type="Shader" id=2]
code = "shader_type canvas_item;
uniform sampler2D tex;
@ -36,8 +14,8 @@ void fragment() {
COLOR = texture(tex, UV);
}"
[sub_resource type="ShaderMaterial" id=5]
shader = SubResource( 4 )
[sub_resource type="ShaderMaterial" id=3]
shader = SubResource( 2 )
[node name="Preview" type="ViewportContainer"]
anchor_left = 1.0
@ -52,36 +30,15 @@ size_flags_vertical = 3
stretch = true
script = ExtResource( 1 )
[node name="ObjectRotate" type="AnimationPlayer" parent="."]
autoplay = "rotate"
playback_speed = 0.1
anims/rotate = SubResource( 1 )
[node name="MaterialPreview" type="Viewport" parent="."]
size = Vector2( 395, 370 )
own_world = true
world = SubResource( 4 )
handle_input_locally = false
render_target_clear_mode = 1
render_target_update_mode = 3
[node name="Objects" parent="MaterialPreview" instance=ExtResource( 2 )]
transform = Transform( 0.768253, 0, -0.640147, 0, 1, 0, 0.640147, 0, 0.768253, 0, 0, 0 )
[node name="OmniLight" type="OmniLight" parent="MaterialPreview"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.04729, 1.80471, -2.51024 )
omni_range = 6.46518
[node name="WorldEnvironment" type="WorldEnvironment" parent="MaterialPreview"]
environment = SubResource( 3 )
[node name="CameraPivot" type="Spatial" parent="MaterialPreview"]
transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 0, 0 )
[node name="Camera" type="Camera" parent="MaterialPreview/CameraPivot"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.5 )
environment = SubResource( 3 )
current = true
[node name="RemoteTransform" type="RemoteTransform" parent="MaterialPreview/CameraPivot/Camera"]
[node name="Preview3d" parent="MaterialPreview" instance=ExtResource( 2 )]
[node name="Config" type="HBoxContainer" parent="."]
anchor_right = 1.0
@ -115,7 +72,7 @@ toggle_mode = true
text = "O"
[node name="Preview2D" type="ColorRect" parent="."]
material = SubResource( 5 )
material = SubResource( 3 )
anchor_top = 1.0
anchor_bottom = 1.0
margin_top = -64.0

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@ -0,0 +1,55 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/material_maker/preview_objects.tscn" type="PackedScene" id=1]
[ext_resource path="res://addons/material_maker/panoramas/park.hdr" type="Texture" id=2]
[sub_resource type="PanoramaSky" id=1]
radiance_size = 2
panorama = ExtResource( 2 )
[sub_resource type="Environment" id=2]
background_mode = 2
background_sky = SubResource( 1 )
[sub_resource type="Animation" id=3]
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("MaterialPreview/Spatial/Objects:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ]
}
[node name="Preview3d" type="Spatial"]
[node name="Objects" type="Spatial" parent="." instance=ExtResource( 1 )]
transform = Transform( -0.799512, 0, 0.60065, 0, 1, 0, -0.60065, 0, -0.799512, 0, 0, 0 )
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.345557, 2.74973, -3.97441 )
omni_range = 6.46518
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )
[node name="CameraPivot" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 0, 0 )
[node name="Camera" type="Camera" parent="CameraPivot"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.5 )
environment = SubResource( 2 )
current = true
[node name="RemoteTransform" type="RemoteTransform" parent="CameraPivot/Camera"]
remote_path = NodePath("../../../../../../ProjectsPane/BackgroundPreview/Viewport/Camera")
[node name="ObjectRotate" type="AnimationPlayer" parent="."]
autoplay = "rotate"
playback_speed = 0.1
anims/rotate = SubResource( 3 )

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@ -0,0 +1,3 @@
[gd_resource type="World" format=2]
[resource]

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@ -0,0 +1,12 @@
tool
extends HSlider
func _ready():
update_label(value)
func set_value(v):
.set_value(v)
update_label(v)
func update_label(v):
$Label.text = "%f" % v

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@ -0,0 +1,23 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/material_maker/widgets/hslider.gd" type="Script" id=1]
[node name="MMHSlider" type="HSlider"]
margin_left = 1.0
margin_top = 1.0
margin_right = 134.0
margin_bottom = 17.0
ticks_on_borders = true
script = ExtResource( 1 )
[node name="Label" type="Label" parent="."]
self_modulate = Color( 1, 1, 1, 0.501961 )
anchor_right = 1.0
anchor_bottom = 1.0
text = "100"
align = 1
valign = 1
__meta__ = {
"_edit_lock_": true
}
[connection signal="value_changed" from="." to="." method="update_label"]