mirror of
https://github.com/Relintai/material-maker.git
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More fixes and cleanup
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@ -23,6 +23,9 @@ func get_parameter_defs():
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func get_input_defs():
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return [ { name="in", type="rgba" } ]
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func get_output_defs():
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return [ { type="rgba" } ]
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func _get_shader_code(uv : String, output_index : int, context : MMGenContext):
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var source = get_source(0)
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if source != null:
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@ -33,6 +33,15 @@ func get_output_defs():
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func set_shader_model(data: Dictionary):
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shader_model = data
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init_parameters()
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if shader_model.has("outputs"):
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for i in range(shader_model.outputs.size()):
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var output = shader_model.outputs[i]
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if output.has("rgba"):
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shader_model.outputs[i].type = "rgba"
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elif output.has("rgb"):
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shader_model.outputs[i].type = "rgb"
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else:
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shader_model.outputs[i].type = "f"
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func find_keyword_call(string, keyword):
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var search_string = "$%s(" % keyword
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@ -64,7 +64,9 @@ func remove_node(node):
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# Global operations on graph
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func update_tab_title():
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print("update_tab_title")
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if !get_parent().has_method("set_tab_title"):
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print("no set_tab_title method")
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return
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var title = "[unnamed]"
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if save_path != null:
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@ -115,7 +117,7 @@ func new_material():
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if generator != null:
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add_child(generator)
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update_graph(generator.get_children(), generator.connections)
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set_save_path(filename)
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set_save_path(null)
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set_need_save(false)
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center_view()
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@ -180,17 +180,14 @@ func update_node():
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var outputs = generator.get_output_defs()
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for i in range(outputs.size()):
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var output = outputs[i]
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var enable_right = false
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var enable_right = true
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var color_right = Color(0.5, 0.5, 0.5)
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if typeof(output) == TYPE_DICTIONARY:
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if output.has("rgb"):
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enable_right = true
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color_right = Color(0.5, 0.5, 1.0)
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elif output.has("rgba"):
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enable_right = true
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color_right = Color(0.0, 0.5, 0.0, 0.5)
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elif output.has("f"):
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enable_right = true
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assert(typeof(output) == TYPE_DICTIONARY)
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assert(output.has("type"))
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enable_right = true
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match output.type:
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"rgb": color_right = Color(0.5, 0.5, 1.0)
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"rgba": color_right = Color(0.0, 0.5, 0.0, 0.5)
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set_slot(i, is_slot_enabled_left(i), get_slot_type_left(i), get_slot_color_left(i), enable_right, 0, color_right)
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if i >= get_child_count():
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var control = Control.new()
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@ -4,31 +4,15 @@
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[sub_resource type="Theme" id=1]
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[node name="Warp" type="GraphNode" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="Warp" type="GraphNode"]
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 91.0
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margin_bottom = 84.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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theme = SubResource( 1 )
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title = "Warp"
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offset = Vector2( 0, 0 )
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show_close = true
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resizable = false
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selected = false
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comment = false
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overlay = 0
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slot/0/left_enabled = true
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slot/0/left_type = 0
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slot/0/left_color = Color( 0.5, 0.5, 1, 1 )
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@ -48,78 +32,27 @@ slot/2/right_enabled = false
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slot/2/right_type = 0
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slot/2/right_color = Color( 1, 1, 1, 1 )
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script = ExtResource( 1 )
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_sections_unfolded = [ "Theme", "slot", "slot/1" ]
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[node name="Label1" type="Label" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="Label1" type="Label" parent="."]
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margin_left = 16.0
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margin_top = 24.0
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margin_right = 90.0
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margin_bottom = 38.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 4
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text = "Source"
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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[node name="Label2" type="Label" parent="." index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="Label2" type="Label" parent="."]
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margin_left = 16.0
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margin_top = 38.0
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margin_right = 90.0
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margin_bottom = 52.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 4
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text = "Displace"
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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[node name="amount" type="SpinBox" parent="." index="2"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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[node name="amount" type="SpinBox" parent="."]
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margin_left = 16.0
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margin_top = 53.0
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margin_right = 90.0
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margin_bottom = 77.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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min_value = 0.0
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max_value = 1.0
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step = 0.05
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page = 0.0
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value = 0.5
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exp_edit = false
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rounded = false
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editable = true
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prefix = ""
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suffix = ""
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_sections_unfolded = [ "Caret", "Placeholder" ]
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[connection signal="close_request" from="." to="." method="queue_free"]
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@ -56,7 +56,6 @@ func set_value(v):
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remove_child(c)
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c.free()
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for p in value.points:
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print(p)
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add_cursor(p.v*(rect_size.x-GradientCursor.WIDTH), p.c)
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update_shader()
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