optimized hierarchy pane previews and made them configurable

This commit is contained in:
RodZill4 2020-03-06 23:40:09 +01:00
parent 707c160317
commit 754edea090
5 changed files with 127 additions and 47 deletions

View File

@ -10,7 +10,13 @@ var editable : bool = false
var transmits_seed : bool = true
signal connections_changed(removed_connections, added_connections)
signal hierarchy_changed
func emit_hierarchy_changed():
var top = self
while top.get_parent() != null and top.get_parent().get_script() == get_script():
top = top.get_parent()
top.emit_signal("hierarchy_changed")
func fix_remotes() -> void:
for c in get_children():
@ -111,6 +117,8 @@ func add_generator(generator : MMGenBase) -> bool:
name = generator.name + "_" + str(index)
generator.name = name
add_child(generator)
if generator.get_script() == get_script():
emit_hierarchy_changed()
return true
func remove_generator(generator : MMGenBase) -> bool:
@ -123,6 +131,8 @@ func remove_generator(generator : MMGenBase) -> bool:
connections = new_connections
remove_child(generator)
fix_remotes()
if generator.get_script() == get_script():
emit_hierarchy_changed()
generator.queue_free()
return true
@ -130,8 +140,10 @@ func replace_generator(old : MMGenBase, new : MMGenBase) -> void:
new.name = old.name
new.position = old.position
remove_child(old)
old.free()
add_child(new)
if old.get_script() == get_script() or new.get_script() == get_script():
emit_hierarchy_changed()
old.free()
func get_connected_inputs(generator) -> Array:
var rv : Array = []
@ -312,10 +324,11 @@ func create_subgraph(gens : Array) -> MMGenGraph:
if !found_remote:
var gen_parameters = remote_script.new()
gen_parameters.name = "gen_parameters"
gen_parameters.position = Vector2(center.x - 200, upper_bound-300)
gen_parameters.position = Vector2(center.x-200, upper_bound-300)
new_graph.add_child(gen_parameters)
fix_remotes()
new_graph.fix_remotes()
emit_hierarchy_changed()
return new_graph

View File

@ -21,6 +21,7 @@ onready var button_transmits_seed : Button = $GraphUI/SubGraphUI/ButtonTransmits
signal save_path_changed
signal graph_changed
signal view_updated
func _ready() -> void:
OS.low_processor_usage_mode = true
@ -151,6 +152,7 @@ func update_view(g) -> void:
button_transmits_seed.pressed = generator.transmits_seed
else:
button_transmits_seed.visible = false
emit_signal("view_updated", generator)
func clear_material() -> void:

View File

@ -314,9 +314,10 @@ func load_material() -> void:
func do_load_materials(filenames) -> void:
for f in filenames:
do_load_material(f)
do_load_material(f, false)
hierarchy.update_from_graph_edit(get_current_graph_edit())
func do_load_material(filename) -> void:
func do_load_material(filename : String, update_hierarchy : bool = true) -> void:
var graph_edit : MMGraphEdit = get_current_graph_edit()
var node_count = 2 # So test below succeeds if graph_edit is null...
if graph_edit != null:
@ -330,12 +331,15 @@ func do_load_material(filename) -> void:
graph_edit = new_pane()
graph_edit.load_file(filename)
add_recent(filename)
if update_hierarchy:
hierarchy.update_from_graph_edit(get_current_graph_edit())
func save_material() -> void:
var graph_edit : MMGraphEdit = get_current_graph_edit()
if graph_edit != null:
if graph_edit.save_path != null:
graph_edit.save_file(graph_edit.save_path)
add_recent(graph_edit.save_path)
else:
save_material_as()
@ -524,7 +528,6 @@ func _on_PopupMenu_id_pressed(id) -> void:
# Preview
func update_preview() -> void:
hierarchy.update_from_graph_edit(get_current_graph_edit())
var status
need_update = true
if updating:
@ -590,6 +593,7 @@ func _on_Projects_tab_changed(tab) -> void:
new_tab.connect("node_selected", self, "on_selected_node_change")
current_tab = new_tab
update_preview()
hierarchy.update_from_graph_edit(get_current_graph_edit())
func on_group_selected(generator) -> void:
var graph_edit : MMGraphEdit = get_current_graph_edit()

View File

@ -2,67 +2,115 @@ extends Tree
export(int, 0, 3) var preview : int = 0
var update_index : int = 0
var default_texture : ImageTexture = null
var current_graph_edit = null
var current_generator = null
var item_from_gen : Dictionary = {}
var pending_updates = {}
signal group_selected
func _ready() -> void:
var default_image = Image.new()
default_image.create(24, 24, false, Image.FORMAT_RGBA8)
default_image.fill(Color(0.0, 0.0, 0.0, 0.0))
default_texture = ImageTexture.new()
default_texture.create_from_image(default_image)
func update_from_graph_edit(graph_edit) -> void:
update_index += 1
for g in item_from_gen.keys():
if is_instance_valid(g):
g.disconnect("output_changed", self, "on_gen_output_changed")
item_from_gen = {}
set_column_expand(0, true)
columns = preview+1
for i in range(1, columns):
set_column_expand(i, false)
set_column_min_width(i, 28)
if graph_edit == null:
clear()
pending_updates = {}
if current_graph_edit != null and is_instance_valid(current_graph_edit):
current_graph_edit.disconnect("view_updated", self, "on_view_updated")
if graph_edit == null or graph_edit.top_generator == null or graph_edit.generator == null:
current_graph_edit = null
current_generator = null
return
current_graph_edit = graph_edit
current_graph_edit.connect("view_updated", self, "on_view_updated")
current_generator = graph_edit.generator
var file_name = "PTex"
if graph_edit.save_path != null:
file_name = graph_edit.save_path.get_file()
fill_tree(graph_edit.top_generator, graph_edit.generator, file_name)
fill_item(create_item(null), graph_edit.top_generator, graph_edit.generator, file_name)
func fill_tree(top : MMGenGraph, selected : MMGenGraph, top_name : String) -> void:
clear()
if top == null or selected == null:
func set_icon(item : TreeItem, generator : MMGenGraph, output : int) -> void:
if output >= preview:
return
var root : TreeItem = create_item(null)
root.set_text(0, top_name)
if top == selected:
root.set_custom_color(0, Color(0.5, 0.5, 1))
var result = generator.render(output, 24, true)
while result is GDScriptFunctionState:
result = yield(result, "completed")
var tex = ImageTexture.new()
result.copy_to_texture(tex)
item.set_icon(1-min(generator.get_output_defs().size()-preview, 0)+output, tex)
result.release()
func set_icons(item : TreeItem, generator : MMGenGraph) -> void:
var output_count = min(generator.get_output_defs().size(), preview)
for output in range(output_count):
set_icon(item, generator, output)
func fill_item(item : TreeItem, generator : MMGenGraph, selected : MMGenGraph, name = null) -> void:
item.set_text(0, name if name != null else generator.get_type_name())
if generator == selected:
item.set_custom_color(0, Color(0.5, 0.5, 1))
else:
root.set_custom_color(0, Color(1, 1, 1))
root.set_metadata(0, top)
fill_item(root, top, selected)
func set_icon(item, generator) -> void:
var index = update_index
var output_count = min(generator.get_output_defs().size(), 3)
for o in range(output_count):
var result = generator.render(o, 24, true)
while result is GDScriptFunctionState:
if index != update_index:
return
result = yield(result, "completed")
if index == update_index:
var tex = ImageTexture.new()
result.copy_to_texture(tex)
item.set_icon(1+preview-output_count+o, tex)
result.release()
func fill_item(parent : TreeItem, generator : MMGenGraph, selected : MMGenGraph) -> void:
item.set_custom_color(0, Color(1, 1, 1))
item.set_metadata(0, generator)
item_from_gen[generator] = item
generator.connect("output_changed", self, "on_gen_output_changed", [ generator ])
if preview > 0 and generator.get_output_defs().size() > 0:
for i in range(min(preview, generator.get_output_defs().size())):
item.set_icon(i+1, default_texture)
call_deferred("set_icons", item, generator)
for c in generator.get_children():
if c is MMGenGraph:
if c.is_template():
continue
var item : TreeItem = create_item(parent)
item.set_text(0, c.get_type_name())
if c == selected:
item.set_custom_color(0, Color(0.5, 0.5, 1))
elif c.is_editable():
item.set_custom_color(0, Color(1, 1, 1))
item.set_metadata(0, c)
if preview > 0 and c.get_output_defs().size() > 0:
call_deferred("set_icon", item, c)
fill_item(item, c, selected)
fill_item(create_item(item), c, selected)
func _on_Hierarchy_item_double_clicked():
func _on_Hierarchy_item_double_clicked() -> void:
emit_signal("group_selected", get_selected().get_metadata(0))
func on_view_updated(generator) -> void:
if item_from_gen.has(current_generator):
item_from_gen[current_generator].set_custom_color(0, Color(1, 1, 1))
current_generator = generator
if item_from_gen.has(current_generator):
item_from_gen[current_generator].set_custom_color(0, Color(0.5, 0.5, 1))
func on_gen_output_changed(index, generator) -> void:
if item_from_gen.has(generator) and index < preview:
if !pending_updates.has(generator):
pending_updates[generator] = [index]
elif pending_updates[generator].find(index) == -1:
pending_updates[generator].push_back(index)
$Delay.stop()
$Delay.start()
func _on_Delay_timeout() -> void:
for generator in pending_updates.keys():
var item = item_from_gen[generator]
for index in pending_updates[generator]:
set_icon(item, generator, index)
func _on_Hierarchy_gui_input(event):
if event is InputEventMouseButton and event.button_index == BUTTON_RIGHT and event.pressed:
$ContextMenu.rect_position = get_global_mouse_position()
$ContextMenu.popup()
func _on_ContextMenu_id_pressed(id):
preview = id
update_from_graph_edit(current_graph_edit)

View File

@ -11,5 +11,18 @@ script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
preview = 2
[node name="ContextMenu" type="PopupMenu" parent="."]
margin_right = 20.0
margin_bottom = 20.0
items = [ "No preview", null, 0, false, false, 0, 0, null, "", false, "1 preview", null, 0, false, false, 1, 0, null, "", false, "2 previews", null, 0, false, false, 2, 0, null, "", false, "3 previews", null, 0, false, false, 3, 0, null, "", false ]
[node name="Delay" type="Timer" parent="."]
wait_time = 0.5
one_shot = true
[connection signal="gui_input" from="." to="." method="_on_Hierarchy_gui_input"]
[connection signal="item_activated" from="." to="." method="_on_Hierarchy_item_double_clicked"]
[connection signal="item_double_clicked" from="." to="." method="_on_Hierarchy_item_double_clicked"]
[connection signal="id_pressed" from="ContextMenu" to="." method="_on_ContextMenu_id_pressed"]
[connection signal="timeout" from="Delay" to="." method="_on_Delay_timeout"]