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https://github.com/Relintai/material-maker.git
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Dim the UI when exiting the application
This improves user experience a bit when quitting the application, especially on slower hardware.
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@ -298,6 +298,7 @@ func quit() -> void:
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if Engine.editor_hint:
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emit_signal("quit")
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else:
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dim_window()
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get_tree().quit()
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func edit_cut() -> void:
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@ -526,6 +527,16 @@ func _exit_tree() -> void:
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config_cache.set_value("window", "size", OS.window_size)
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config_cache.save("user://cache.ini")
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func _notification(what : int) -> void:
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if !Engine.editor_hint:
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if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
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dim_window()
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func dim_window() -> void:
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# Darken the UI to denote that the application is currently exiting
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# (it won't respond to user input in this state).
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modulate = Color(0.5, 0.5, 0.5)
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func show_background_preview(button_pressed):
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$VBoxContainer/HBoxContainer/ProjectsPane/Preview3D.visible = button_pressed
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$VBoxContainer/HBoxContainer/ProjectsPane/HBoxContainer/HBoxContainer.visible = button_pressed
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