Added Studio environment provided by @tinmanjuggernaut (issue #29)

This commit is contained in:
RodZill4 2019-10-31 20:58:46 +01:00
parent 972da9407b
commit 5a7e093eef
4 changed files with 58 additions and 86 deletions

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/epping_forest_01.hdr-31bce8524abc8c389aae17071145b2f5.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/material_maker/panoramas/epping_forest_01.hdr"
dest_files=[ "res://.import/epping_forest_01.hdr-31bce8524abc8c389aae17071145b2f5.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/moonless_golf.hdr-449a314e5543da22c1760db0d27aeb69.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/material_maker/panoramas/moonless_golf.hdr"
dest_files=[ "res://.import/moonless_golf.hdr-449a314e5543da22c1760db0d27aeb69.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@ -0,0 +1,19 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
sky_top_color = Color( 1, 1, 1, 1 )
sky_horizon_color = Color( 0.5, 0.5, 0.5, 1 )
sky_curve = 0.5
ground_bottom_color = Color( 0.25, 0.25, 0.25, 1 )
ground_horizon_color = Color( 0.5, 0.5, 0.5, 1 )
ground_curve = 0.2
sun_longitude = 135.0
sun_curve = 0.1
sun_energy = 64.0
[resource]
background_mode = 2
background_sky = SubResource( 1 )
ambient_light_energy = 0.3
tonemap_mode = 2
tonemap_white = 16.0

View File

@ -1,21 +1,22 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://addons/material_maker/preview/preview_objects.tscn" type="PackedScene" id=1]
[ext_resource path="res://addons/material_maker/preview/panoramas/moonless_golf.hdr" type="Texture" id=2]
[ext_resource path="res://addons/material_maker/environment.gd" type="Script" id=3]
[ext_resource path="res://addons/material_maker/preview/panoramas/epping_forest_01.hdr" type="Texture" id=4]
[ext_resource path="res://addons/material_maker/preview/panoramas/studio_sky.tres" type="Environment" id=5]
[sub_resource type="PanoramaSky" id=1]
[sub_resource type="PanoramaSky" id=2]
resource_local_to_scene = true
radiance_size = 4
panorama = ExtResource( 2 )
[sub_resource type="Environment" id=2]
[sub_resource type="Environment" id=3]
resource_local_to_scene = true
background_mode = 2
background_sky = SubResource( 1 )
background_sky = SubResource( 2 )
[sub_resource type="Animation" id=3]
[sub_resource type="Animation" id=4]
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Objects:rotation_degrees")
@ -30,26 +31,30 @@ tracks/0/keys = {
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ]
}
[sub_resource type="PanoramaSky" id=4]
[sub_resource type="PanoramaSky" id=5]
resource_local_to_scene = true
radiance_size = 4
panorama = ExtResource( 4 )
[sub_resource type="Environment" id=5]
[sub_resource type="Environment" id=6]
background_mode = 2
background_sky = SubResource( 4 )
background_sky = SubResource( 5 )
background_energy = 1.5
ambient_light_color = Color( 1, 1, 1, 1 )
ambient_light_energy = 0.32
tonemap_mode = 2
tonemap_white = 16.0
[sub_resource type="CylinderMesh" id=6]
[sub_resource type="CylinderMesh" id=7]
top_radius = 5.0
bottom_radius = 5.0
height = 0.5
[sub_resource type="SpatialMaterial" id=7]
[sub_resource type="SpatialMaterial" id=8]
[sub_resource type="PlaneMesh" id=1]
size = Vector2( 1000, 1000 )
subdivide_width = 10
subdivide_depth = 10
[node name="Preview3d" type="Spatial"]
@ -61,7 +66,7 @@ transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0
[node name="Camera" type="Camera" parent="CameraPivot"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.5 )
environment = SubResource( 2 )
environment = SubResource( 3 )
current = true
[node name="RemoteTransform" type="RemoteTransform" parent="CameraPivot/Camera"]
@ -70,14 +75,15 @@ remote_path = NodePath("../../../../../../ProjectsPane/BackgroundPreview/Viewpor
[node name="ObjectRotate" type="AnimationPlayer" parent="."]
autoplay = "rotate"
playback_speed = 0.1
anims/rotate = SubResource( 3 )
anims/rotate = SubResource( 4 )
[node name="Environments" type="Spatial" parent="."]
[node name="Epping Forest" type="Spatial" parent="Environments"]
editor/display_folded = true
visible = false
script = ExtResource( 3 )
environment = SubResource( 5 )
environment = SubResource( 6 )
[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Epping Forest"]
transform = Transform( 0.976272, -0.0494319, -0.21083, 0.216548, 0.222856, 0.950496, -8.69534e-009, -0.973597, 0.228272, -5.08826, 21.6274, 5.3744 )
@ -87,15 +93,30 @@ shadow_enabled = true
[node name="MeshInstance" type="MeshInstance" parent="Environments/Epping Forest"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.3343, 0 )
visible = false
mesh = SubResource( 6 )
material/0 = SubResource( 7 )
mesh = SubResource( 7 )
material/0 = SubResource( 8 )
[node name="Moonless Golf" type="Spatial" parent="Environments"]
editor/display_folded = true
visible = false
script = ExtResource( 3 )
environment = SubResource( 2 )
environment = SubResource( 3 )
[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Moonless Golf"]
transform = Transform( 0.569388, 0.170928, 0.804103, 0.171359, -0.981336, 0.087263, 0.804011, 0.088104, -0.588051, 91.9658, 9.62053, -85.1176 )
light_energy = 0.2
shadow_enabled = true
[node name="Studio" type="Spatial" parent="Environments"]
visible = false
script = ExtResource( 3 )
environment = ExtResource( 5 )
[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Studio"]
transform = Transform( 0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573577, -0.707107, -0.40558, 0.579228, 10, 10, 0 )
shadow_enabled = true
[node name="GroundPlane" type="MeshInstance" parent="Environments/Studio"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.05186, 0 )
mesh = SubResource( 1 )
material/0 = null