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New cylindre model in the preview
Also modified the cube so all faces show the whole texture
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@ -27,3 +27,8 @@ func _on_SelectedPreview_gui_input(ev):
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func _on_Environment_item_selected(id):
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$MaterialPreview/WorldEnvironment.environment.background_sky.panorama = load("res://addons/procedural_material/panoramas/"+ENVIRONMENTS[id]+".hdr")
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func _on_Model_item_selected(id):
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var model = $Model.get_item_text(id)
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for c in $MaterialPreview/Objects.get_children():
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c.visible = (c.get_name() == model)
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