Added nodes removal & new node creation

This commit is contained in:
Rodolphe Suescun 2019-08-14 15:55:39 +02:00
parent a8dffae7cf
commit 470e55b212
4 changed files with 31 additions and 18 deletions

View File

@ -54,12 +54,13 @@ func disconnect_node(from, from_slot, to, to_slot):
send_changed_signal(); send_changed_signal();
func remove_node(node): func remove_node(node):
generator.remove_node(node.generator)
var node_name = node.name var node_name = node.name
for c in get_connection_list(): for c in get_connection_list():
if c.from == node_name or c.to == node_name: if c.from == node_name or c.to == node_name:
disconnect_node(c.from, c.from_port, c.to, c.to_port) disconnect_node(c.from, c.from_port, c.to, c.to_port)
send_changed_signal()
node.queue_free() node.queue_free()
send_changed_signal()
# Global operations on graph # Global operations on graph
@ -91,12 +92,32 @@ func clear_material():
if c is GraphNode: if c is GraphNode:
remove_child(c) remove_child(c)
c.free() c.free()
if generator != null:
remove_child(generator)
generator.free()
generator = null
send_changed_signal() send_changed_signal()
func new_material(): func new_material():
print("New material")
clear_material() clear_material()
create_nodes({name="Material", type="material"}) var loader = MMGenLoader.new()
set_save_path(null) generator = loader.create_gen({nodes=[{name="Material", type="material"}], connections=[]})
if generator != null:
print("Not null !")
add_child(generator)
for g in generator.get_children():
var node = node_factory.create_node(g.get_type())
if node != null:
node.name = "node_"+g.name
add_node(node)
node.generator = g
node.offset = g.position
if generator.get("connections") != null:
for c in generator.connections:
.connect_node("node_"+c.from, c.from_port, "node_"+c.to, c.to_port)
set_save_path(filename)
set_need_save(false)
center_view() center_view()
func get_free_name(type): func get_free_name(type):
@ -142,7 +163,6 @@ func load_file(filename):
if generator != null: if generator != null:
add_child(generator) add_child(generator)
for g in generator.get_children(): for g in generator.get_children():
print(g.get_type())
var node = node_factory.create_node(g.get_type()) var node = node_factory.create_node(g.get_type())
if node != null: if node != null:
node.name = "node_"+g.name node.name = "node_"+g.name

View File

@ -1,9 +1,6 @@
[gd_scene load_steps=4 format=2] [gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/material_maker/graph_edit.gd" type="Script" id=1] [ext_resource path="res://addons/material_maker/graph_edit.gd" type="Script" id=1]
[ext_resource path="res://addons/material_maker/nodes/material.tscn" type="PackedScene" id=2]
[sub_resource type="Theme" id=1]
[node name="GraphEdit" type="GraphEdit"] [node name="GraphEdit" type="GraphEdit"]
self_modulate = Color( 1, 1, 1, 0 ) self_modulate = Color( 1, 1, 1, 0 )
@ -14,14 +11,6 @@ scroll_offset = Vector2( -325, -250 )
use_snap = false use_snap = false
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Material" parent="." instance=ExtResource( 2 )]
margin_left = 525.0
margin_top = 250.0
margin_right = 755.0
margin_bottom = 470.0
theme = SubResource( 1 )
offset = Vector2( 200, 0 )
[node name="Timer" type="Timer" parent="."] [node name="Timer" type="Timer" parent="."]
wait_time = 0.2 wait_time = 0.2
one_shot = true one_shot = true

View File

@ -133,6 +133,7 @@ func new_pane():
func new_material(): func new_material():
var graph_edit = new_pane() var graph_edit = new_pane()
graph_edit.new_material()
graph_edit.update_tab_title() graph_edit.update_tab_title()
func load_material(): func load_material():
@ -153,11 +154,14 @@ func do_load_material(filename):
var graph_edit = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control() var graph_edit = $VBoxContainer/HBoxContainer/Projects.get_current_tab_control()
var node_count = 2 # So test below succeeds if graph_edit is null... var node_count = 2 # So test below succeeds if graph_edit is null...
if graph_edit != null: if graph_edit != null:
node_count = 0
for c in graph_edit.get_children(): for c in graph_edit.get_children():
if c is GraphNode: if c is GraphNode:
print(c.name)
node_count += 1 node_count += 1
if node_count > 1: if node_count > 1:
break break
print(node_count)
if node_count > 1: if node_count > 1:
graph_edit = new_pane() graph_edit = new_pane()
graph_edit.load_file(filename) graph_edit.load_file(filename)

View File

@ -1 +1 @@
{"connections":[],"nodes":[{"name":"Material","node_position":{"x":307,"y":-53},"parameters":{"albedo_color":{"a":1,"b":1,"g":1,"r":1,"type":"Color"},"ao_light_affect":1,"depth_scale":1,"emission_energy":1,"metallic":1,"normal_scale":1,"resolution":1,"roughness":1},"type":"material"}]} {"connections":[],"nodes":[{"name":"Material","node_position":{"x":300,"y":0},"parameters":{"albedo_color":{"a":1,"b":1,"g":1,"r":1,"type":"Color"},"ao_light_affect":1,"depth_scale":1,"emission_energy":1,"metallic":1,"normal_scale":1,"resolution":1,"roughness":1},"type":"material"}]}