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Improve the "User manual" button
The new behavior of `show_doc()` is as follows: - Try to open packaged documentation first. - If the above fails, try to open locally-built documentation (useful during development). - If it still fails, try to open the online version. This also improves path handling to be smarter.
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@ -333,12 +333,26 @@ func save_user_library():
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library.save_library("user://library/user.json")
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library.save_library("user://library/user.json")
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func show_doc():
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func show_doc():
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var doc_path = OS.get_executable_path()
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var base_dir = OS.get_executable_path().replace("\\", "/").get_base_dir()
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doc_path = doc_path.replace("\\", "/")
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doc_path = doc_path.left(doc_path.rfind("/")+1)+"doc/index.html"
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# In release builds, documentation is expected to be located in
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# a subdirectory of the program directory
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var release_doc_path = base_dir.plus_file("doc/index.html")
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# In development, documentation is part of the project files.
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# We can use a globalized `res://` path here as the project isn't exported.
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var devel_doc_path = ProjectSettings.globalize_path("res://addons/material_maker/doc/_build/html/index.html")
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var file = File.new()
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var file = File.new()
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if file.exists(doc_path):
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if file.file_exists(release_doc_path):
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OS.shell_open(doc_path)
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# Open local prebuilt documentation (used in release builds)
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OS.shell_open(release_doc_path)
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elif file.file_exists(devel_doc_path):
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# Open local documentation built from source (used during development)
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OS.shell_open(devel_doc_path)
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else:
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# Open online documentation
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OS.shell_open("https://rodzill4.github.io/godot-procedural-textures/doc/")
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func bug_report():
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func bug_report():
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OS.shell_open("https://github.com/RodZill4/godot-procedural-textures/issues")
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OS.shell_open("https://github.com/RodZill4/godot-procedural-textures/issues")
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