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Merge pull request #1 from TeddyDD/fix-colorize
Fix removing gradient steps from colorize node
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commit
312b7f74d2
@ -15,7 +15,7 @@ anchor_bottom = 0.0
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margin_left = 1.0
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margin_left = 1.0
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margin_top = 4.0
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margin_top = 4.0
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margin_right = 133.0
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margin_right = 133.0
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margin_bottom = 63.0
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margin_bottom = 72.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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rect_clip_content = false
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mouse_filter = 1
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mouse_filter = 1
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@ -11,10 +11,10 @@ class GradientCursor:
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rect_size = Vector2(WIDTH, 20)
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rect_size = Vector2(WIDTH, 20)
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func _gui_input(ev):
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func _gui_input(ev):
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if ev is InputEventMouseButton && ev.doubleclick:
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if ev is InputEventMouseButton:
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if ev.button_index == 1:
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if ev.button_index == BUTTON_LEFT && ev.doubleclick:
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get_parent().select_color(self, ev.global_position)
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get_parent().select_color(self, ev.global_position)
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elif ev.button_index == 2 && get_parent().get_sorted_cursors().size() > 2:
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elif ev.button_index == BUTTON_RIGHT && get_parent().get_sorted_cursors().size() > 2:
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var parent = get_parent()
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var parent = get_parent()
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parent.remove_child(self)
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parent.remove_child(self)
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parent.update_shader()
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parent.update_shader()
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