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Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures
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@ -82,6 +82,8 @@ This node accepts 3 greyscale images as inputs (one for each R, G and B channels
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This node creates a lighting effect from a greyscale image, with a configurable light direction.
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![Emboss](doc/emboss.png)
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### Normal map
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This node creates a normal map from a greyscale height map.
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