mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Removed the "eye" buttons, clicking on the outputs will show the preview
This commit is contained in:
parent
3f679cc348
commit
212e004ad4
@ -385,9 +385,18 @@ func _on_GraphEdit_gui_input(event) -> void:
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call_deferred("check_last_selected")
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call_deferred("check_last_selected")
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func request_popup(from, from_slot, release_position) -> void:
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func request_popup(from, from_slot, release_position) -> void:
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node_popup.rect_global_position = get_global_mouse_position()
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# Check if the connector was actually dragged
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node_popup.show()
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var node : GraphNode = get_node(from)
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node_popup.set_quick_connect(from, from_slot)
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var node_transform : Transform2D = node.get_global_transform()
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var output_position = node_transform.xform(node.get_connection_output_position(from_slot)/node_transform.get_scale())
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if (get_global_mouse_position()-output_position).length() < 20:
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# Tell the node its connector was clicked
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node.on_clicked_output(from_slot)
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else:
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# Request the popup
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node_popup.rect_global_position = get_global_mouse_position()
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node_popup.show()
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node_popup.set_quick_connect(from, from_slot)
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func check_last_selected() -> void:
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func check_last_selected() -> void:
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if last_selected != null and !(is_instance_valid(last_selected) and last_selected.selected):
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if last_selected != null and !(is_instance_valid(last_selected) and last_selected.selected):
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@ -55,9 +55,9 @@
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borderopacity="1.0"
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borderopacity="1.0"
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inkscape:pageopacity="0.0"
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inkscape:pageopacity="0.0"
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inkscape:pageshadow="2"
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inkscape:pageshadow="2"
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inkscape:zoom="10.114758"
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inkscape:zoom="40.459032"
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inkscape:cx="100.19195"
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inkscape:cx="12.31719"
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inkscape:cy="20.027892"
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inkscape:cy="41.781829"
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inkscape:document-units="px"
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inkscape:document-units="px"
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inkscape:current-layer="layer1"
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inkscape:current-layer="layer1"
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showgrid="true"
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showgrid="true"
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@ -593,5 +593,17 @@
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style="fill:none;fill-rule:evenodd;stroke:#000000;stroke-width:1.15158939px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
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style="fill:none;fill-rule:evenodd;stroke:#000000;stroke-width:1.15158939px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
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d="m 114.33714,336.4547 v 5.90037 z m 8.55274,0 v 5.90037 z m -17.10352,0.12943 v 5.90037 z"
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d="m 114.33714,336.4547 v 5.90037 z m 8.55274,0 v 5.90037 z m -17.10352,0.12943 v 5.90037 z"
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id="path920" />
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id="path920" />
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<path
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style="opacity:1;fill:none;fill-opacity:1;stroke:#f6f6f6;stroke-width:1;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
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id="path4602"
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sodipodi:type="arc"
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sodipodi:cx="7.9966879"
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sodipodi:cy="304.06088"
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sodipodi:rx="7.4148879"
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sodipodi:ry="7.4346347"
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sodipodi:start="0.0057686972"
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sodipodi:end="0.0018129957"
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sodipodi:open="true"
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d="m 15.411452,304.10377 a 7.4148879,7.4346347 0 0 1 -7.4502054,7.39166 7.4148879,7.4346347 0 0 1 -7.37939334,-7.46273 7.4148879,7.4346347 0 0 1 7.43561054,-7.40642 7.4148879,7.4346347 0 0 1 7.3941002,7.44808" />
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
8
material_maker/icons/output_preview.tres
Normal file
8
material_maker/icons/output_preview.tres
Normal file
@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://material_maker/icons/icons.svg" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 0, 80, 16, 16 )
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@ -11,6 +11,17 @@ var preview_position : int
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var preview_size : int
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var preview_size : int
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var preview_timer : Timer = null
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var preview_timer : Timer = null
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func _draw() -> void:
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._draw()
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if preview_index >= 0:
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var conn_pos = get_connection_output_position(preview_index)
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if preview_index > 0:
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conn_pos.y += 1
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print(conn_pos)
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conn_pos /= get_global_transform().get_scale()
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print(conn_pos)
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draw_texture(preload("res://material_maker/icons/output_preview.tres"), conn_pos-Vector2(8, 8))
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func set_generator(g) -> void:
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func set_generator(g) -> void:
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.set_generator(g)
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.set_generator(g)
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generator.connect("parameter_changed", self, "on_parameter_changed")
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generator.connect("parameter_changed", self, "on_parameter_changed")
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@ -262,23 +273,8 @@ func update_node() -> void:
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hsizer.size_flags_horizontal = SIZE_EXPAND | SIZE_FILL
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hsizer.size_flags_horizontal = SIZE_EXPAND | SIZE_FILL
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add_child(hsizer)
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add_child(hsizer)
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hsizer = get_child(i)
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hsizer = get_child(i)
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var has_filler = false
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if hsizer.get_child_count() == 0:
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for c in hsizer.get_children():
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hsizer.rect_min_size.y = 16
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if c.size_flags_horizontal & SIZE_EXPAND != 0:
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has_filler = true
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break
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if !has_filler:
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var empty_control : Control = Control.new()
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empty_control.size_flags_horizontal = SIZE_EXPAND | SIZE_FILL
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hsizer.add_child(empty_control)
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var button = preload("res://material_maker/widgets/preview_button.tscn").instance()
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button.size_flags_horizontal = SIZE_SHRINK_END
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button.size_flags_vertical = SIZE_SHRINK_CENTER
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if i == preview_index:
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button.pressed = true
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hsizer.add_child(button)
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button.connect("toggled", self, "on_preview_button", [ i ])
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button_width = button.rect_size.x
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if !outputs.empty():
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if !outputs.empty():
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for i in range(output_count, get_child_count()):
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for i in range(output_count, get_child_count()):
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var hsizer : HBoxContainer = get_child(i)
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var hsizer : HBoxContainer = get_child(i)
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@ -352,34 +348,22 @@ func do_save_generator(file_name : String) -> void:
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file.close()
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file.close()
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mm_loader.update_predefined_generators()
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mm_loader.update_predefined_generators()
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func update_preview_buttons(index : int) -> void:
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func on_clicked_output(index : int) -> void:
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for i in range(output_count):
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if preview_index == index:
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if i != index:
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preview_index = -1
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var line = get_child(i)
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preview.visible = false
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line.get_child(line.get_child_count()-1).pressed = false
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remove_child(preview)
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rect_size = Vector2(0, 0)
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var processing_button = false
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else:
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func on_preview_button(pressed : bool, index : int) -> void:
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if processing_button:
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return
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processing_button = true
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if pressed:
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preview_index = index
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preview_index = index
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var width
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var width
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if preview.visible:
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if preview.visible:
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update_preview_buttons(index)
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update_preview()
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update_preview()
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else:
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else:
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var status = update_preview(get_child(0).rect_size.x)
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var status = update_preview(get_child(0).rect_size.x)
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while status is GDScriptFunctionState:
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while status is GDScriptFunctionState:
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status = yield(status, "completed")
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status = yield(status, "completed")
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else:
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update()
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preview_index = -1
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preview.visible = false
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remove_child(preview)
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rect_size = Vector2(0, 0)
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processing_button = false
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func update_preview(size : int = 0) -> void:
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func update_preview(size : int = 0) -> void:
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if preview_index == -1:
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if preview_index == -1:
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