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Merge pull request #35 from Calinou/add-more-image-formats
Add support for loading additional image formats
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commit
1eeb3113cc
@ -196,7 +196,7 @@ func load_material():
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dialog.rect_min_size = Vector2(500, 500)
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dialog.rect_min_size = Vector2(500, 500)
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.mode = FileDialog.MODE_OPEN_FILES
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dialog.mode = FileDialog.MODE_OPEN_FILES
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dialog.add_filter("*.ptex;Procedural textures file")
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dialog.add_filter("*.ptex;Procedural Textures File")
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dialog.connect("files_selected", self, "do_load_materials")
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dialog.connect("files_selected", self, "do_load_materials")
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dialog.popup_centered()
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dialog.popup_centered()
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@ -235,7 +235,7 @@ func save_material_as():
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dialog.rect_min_size = Vector2(500, 500)
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dialog.rect_min_size = Vector2(500, 500)
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.mode = FileDialog.MODE_SAVE_FILE
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dialog.mode = FileDialog.MODE_SAVE_FILE
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dialog.add_filter("*.ptex;Procedural textures file")
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dialog.add_filter("*.ptex;Procedural Textures File")
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dialog.connect("file_selected", graph_edit, "save_file")
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dialog.connect("file_selected", graph_edit, "save_file")
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dialog.popup_centered()
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dialog.popup_centered()
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@ -24,7 +24,11 @@ func _on_TextureButton_pressed():
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dialog.rect_min_size = Vector2(500, 500)
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dialog.rect_min_size = Vector2(500, 500)
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.access = FileDialog.ACCESS_FILESYSTEM
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dialog.mode = FileDialog.MODE_OPEN_FILE
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dialog.mode = FileDialog.MODE_OPEN_FILE
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dialog.add_filter("*.png;PNG image")
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dialog.add_filter("*.bmp;BMP Image")
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dialog.add_filter("*.jpg;JPG image")
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dialog.add_filter("*.hdr;Radiance HDR Image")
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dialog.add_filter("*.jpg,*.jpeg;JPEG Image")
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dialog.add_filter("*.png;PNG Image")
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dialog.add_filter("*.tga;TGA Image")
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dialog.add_filter("*.webp;WebP Image")
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dialog.connect("file_selected", self, "set_texture")
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dialog.connect("file_selected", self, "set_texture")
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dialog.popup_centered()
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dialog.popup_centered()
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