material-maker/addons/material_maker/nodes/comment.gd

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GDScript3
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tool
extends MMGraphNodeBase
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onready var label = $VBox/Label
onready var editor = $VBox/TextEdit
func set_generator(g) -> void:
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generator = g
label.text = generator.text
rect_size = generator.size
func _on_resize_request(new_size) -> void:
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rect_size = new_size
generator.size = new_size
func _on_Label_gui_input(ev) -> void:
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if ev is InputEventMouseButton and ev.doubleclick and ev.button_index == BUTTON_LEFT:
editor.rect_min_size = label.rect_size + Vector2(0, rect_size.y - get_minimum_size().y)
editor.text = label.text
label.visible = false
editor.visible = true
editor.select_all()
editor.grab_focus()
func _on_TextEdit_focus_exited() -> void:
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label.text = editor.text
generator.text = editor.text
label.visible = true
editor.visible = false