material-maker/doc/_sources/node_transform_customuv.rst.txt

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CustomUV node
~~~~~~~~~~~~~
The **CustomUV** node deforms an input image according to a custom UV map given as input.
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.. image:: images/node_transform_customuv.png
:align: center
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Inputs
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The **CustomUV** node accepts two inputs:
* The *Source* inputs is the image to be deformed.
* The *UV* input is a color image whose red and green channels are used as
U and V (X and Y in texture space) coordinates.
Outputs
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The **CustomUV** node outputs the deformed image.
Parameters
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The **CustomUV** node does not have any parameter.