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54 lines
1.5 KiB
ReStructuredText
54 lines
1.5 KiB
ReStructuredText
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Bricks node
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~~~~~~~~~~~
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The bricks node outputs two related bricks pattern textures.
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.. image:: images/node_bricks.png
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Inputs
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++++++
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The bricks node does not accept any input.
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Outputs
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+++++++
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The bricks node provides the following textures:
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* The first one is a greyscale image where bricks are shown in white and mortar in black.
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* The second one is a color image where all bricks are drawn using a random uniform color.
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Both images can be used together to create complex materials that show for example bricks
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of different colors.
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.. image:: images/bricks.png
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Parameters
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++++++++++
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The Bricks node accepts the following parameters:
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* the "Pattern" parameter defines the bricks pattern that will be generated.
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* the "Repeat" parameter defines the number of patterns on the horizontal and vertical
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axes of the texture.
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* the "Rows" parameter defines the number of brick rows in a single pattern of the texture.
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* the "Columns" parameter defines the number of brick rows in a single pattern of the texture.
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* the "Offset" parameter defines the offset of odd rows of the pattern. This parameter
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only applies to the "Running bond" patterns.
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* the "Mortar" parameter defines the relative thickness of mortar in patterns.
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* the "Bevel" parameter defines the relative thickness of brick bevel in patterns.
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Notes
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+++++
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As with all random nodes, the seed is held by the node's position, so moving the node in the graph
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will modify the texture, and the outputs will remain the same if its position and parameters
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are not changed.
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