material-maker/addons/material_maker/import_plugin/ptex_spatial_material.gd

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GDScript3
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tool
extends SpatialMaterial
export var ptex : String = "" setget set_ptex
func set_ptex_no_render(s : String) -> void :
ptex = s
func set_ptex(s : String) -> void :
if ptex == s:
return
ptex = s
call_deferred("update_texture")
func update_texture() -> void:
var loader = MMGenLoader.new()
var mm_graph = loader.create_gen(parse_json(ptex))
if mm_graph == null:
return
var mm_material : MMGenMaterial = mm_graph.get_node("Material")
if ! (mm_material is MMGenMaterial):
return
mm_renderer.add_child(mm_graph)
var status = mm_material.render_textures()
while status is GDScriptFunctionState:
status = yield(status, "completed")
mm_material.update_spatial_material(self)
mm_graph.queue_free()