mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-27 23:17:14 +01:00
22 lines
689 B
GDScript3
22 lines
689 B
GDScript3
|
tool
|
||
|
extends "res://addons/procedural_material/node_base.gd"
|
||
|
|
||
|
const OUTPUTS = [ "r", "g", "b" ]
|
||
|
|
||
|
func _get_shader_code(uv, output = 0):
|
||
|
var rv = { defs="", code="" }
|
||
|
var src = get_source()
|
||
|
var src_code = { defs="", code="", rgb="vec3(0.0)" }
|
||
|
if src != null:
|
||
|
src_code = src.get_shader_code(uv)
|
||
|
if generated_variants.empty():
|
||
|
rv.defs = src_code.defs;
|
||
|
var variant_index = generated_variants.find(uv)
|
||
|
if variant_index == -1:
|
||
|
variant_index = generated_variants.size()
|
||
|
generated_variants.append(uv)
|
||
|
rv.code = src_code.code
|
||
|
rv.code += "vec3 %s_%d_rgb = %s;\n" % [ name, variant_index, src_code.rgb ]
|
||
|
rv.f = "%s_%d_rgb.%s" % [ name, variant_index, OUTPUTS[output] ]
|
||
|
return rv
|